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Camera visual fov fix #3307
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Camera visual fov fix #3307
Commits on Feb 21, 2020
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Commits on Mar 31, 2020
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Merged in remove_x11 (pull request gazebosim#3195)
Remove X11 call from Gazebo 7 Approved-by: Steve Peters <[email protected]> Approved-by: Ian Chen <[email protected]>
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Commits on May 6, 2020
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[gazebo7] Update BitBucket links (gazebosim#2715)
Signed-off-by: Louise Poubel <[email protected]>
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Commits on Jul 22, 2020
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backport lockstep changes to gz9
Signed-off-by: Ian Chen <[email protected]>
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Commits on Jul 23, 2020
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add sensor extension class as workaround to preserve ABI compatibility
Signed-off-by: Ian Chen <[email protected]>
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fix image sensor container abi
Signed-off-by: Ian Chen <[email protected]>
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Commits on Jul 24, 2020
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Commits on Jul 26, 2020
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Commits on Jul 28, 2020
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[backport Gazebo7] Fixed crash when collision size is zero (gazebosim…
…#2769) * Fixed crash when collision size is zero Signed-off-by: ahcorde <[email protected]> * Using ignition::math::isnan Signed-off-by: ahcorde <[email protected]> * Improved error message Signed-off-by: ahcorde <[email protected]> * fixed method to get the name of the visual Signed-off-by: ahcorde <[email protected]> * Fixed else brackets Signed-off-by: ahcorde <[email protected]> * [Gazebo 9] Added test to check collisions equal to zero (gazebosim#2788) * Added test to check collisions equal to zero Signed-off-by: ahcorde <[email protected]> * Included feedback Signed-off-by: ahcorde <[email protected]> * make linters happy Signed-off-by: ahcorde <[email protected]> * Update Visual_TEST.cc
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Commits on Jul 29, 2020
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backport camera strict test world fix
Signed-off-by: Ian Chen <[email protected]>
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Commits on Jul 30, 2020
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Merge pull request gazebosim#2793 from osrf/respect_fps_gz9
Backport lockstep changes to gazebo9
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Commits on Aug 3, 2020
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Commits on Aug 4, 2020
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Signed-off-by: Louise Poubel <[email protected]>
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Commits on Aug 7, 2020
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Fix race condition on Publisher shutdown (gazebosim#2812)
* add publisher private class to hold OnPublishComplete callback Signed-off-by: Ian Chen <[email protected]> * std bind and rearrage pub node fini Signed-off-by: Ian Chen <[email protected]> * add comment on PublisherPrivate Signed-off-by: Ian Chen <[email protected]>
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Signed-off-by: Louise Poubel <[email protected]>
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Commits on Aug 11, 2020
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[Gazebo9] Fixed fails for OSX: Added using namespace boost::placehold…
…ers (gazebosim#2809) Signed-off-by: Alejandro Hernández <[email protected]> Co-authored-by: Jose Luis Rivero <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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Port Ignition Common's profiler to Gazebo 9 (gazebosim#2813)
Signed-off-by: ahcorde <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]>
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Commits on Aug 25, 2020
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ColladaLoader: fix cases where VERTEX and NORMAL share same polylist …
…<p> (gazebosim#2825) * add test to check gazebo model generated by assimp4, see gazebosim#2682 * Length of polylist <p> is not the number of inputs (i.e. VERTEX and NORMAL) * vcount.size() * 3. If both VERTEX and NORMAL have offset 0, then the length of polylist <p> is vcount.size() * 3. So use length of set(offset) as inputSize. This fix for cases where VERTEX and NORMAL share same vcounts, see gazebosim#2682 (comment) Signed-off-by: Steve Peters <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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Commits on Aug 31, 2020
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Fix assumptions that CMAKE_INSTALL_*DIR paths are relative. (gazebosi…
…m#2779) When an absolute path is desired, the CMAKE_INSTALL_FULL_*DIR variables should be used instead of concatenating with CMAKE_INSTALL_PREFIX. Special handling is also needed for pkg-config files.
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Commits on Sep 2, 2020
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use true unlit black (zero) values for objects without reflectance map (
gazebosim#2833) Signed-off-by: Ian Chen <[email protected]>
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Commits on Sep 18, 2020
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remove lighting param (gazebosim#2840)
Signed-off-by: Ian Chen <[email protected]>
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Commits on Sep 25, 2020
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[Gazebo 9] Publish performance metrics (gazebosim#2819)
Signed-off-by: ahcorde <[email protected]> Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Ian Chen <[email protected]>
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Commits on Sep 30, 2020
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Improve transport::Publisher reliability (gazebosim#2725)
Signed-off-by: Louise Poubel <[email protected]>
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Commits on Oct 1, 2020
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Signed-off-by: Louise Poubel <[email protected]>
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Commits on Oct 3, 2020
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[Gazebo 9] Added Profiler to gazebo::rendering and gzclient (gazebosi…
…m#2836) Signed-off-by: ahcorde <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
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Commits on Oct 13, 2020
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fix segfault when deleting an model that's being manipulated (gazebos…
…im#2856) Signed-off-by: Ian Chen <[email protected]>
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Commits on Oct 27, 2020
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SimpleTrackedVehiclePlugin: fix for boost 1.74 (gazebosim#2865)
Disable some code in SimpleTrackedVehiclePlugin for boost 1.74 or greater due to changes in boost shared_ptr.hpp Signed-off-by: Steve Peters <[email protected]>
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Commits on Oct 29, 2020
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Fix physics based sensor update rate in lockstep mode (gazebosim#2863)
* fix physics based sensor update rate in lockstep mode Signed-off-by: Ian Chen <[email protected]> * merge lines and update changelog Signed-off-by: Ian Chen <[email protected]>
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Commits on Nov 16, 2020
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Add mutex to make Sensor::SetActive threadsafe (gazebosim#2871)
Signed-off-by: Ian Chen <[email protected]>
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Commits on Nov 21, 2020
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Support resource files with spaces (gazebosim#2877)
Mainly adds tests to make sure we continue to support files with spaces. Support encoded file names inside COLLADA files. Signed-off-by: Louise Poubel <[email protected]>
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Commits on Nov 23, 2020
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Update TinyOBJLoader to v2.0.0rc8 (gazebosim#2885)
Signed-off-by: Louise Poubel <[email protected]>
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Commits on Nov 24, 2020
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Signed-off-by: Louise Poubel <[email protected]>
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Commits on Jan 21, 2021
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Generate spot light shadow maps (gazebosim#2914)
Updated gazebo to generate shadow maps for spot lights. This does not mean the spot lights will now start casting shadows in gazebo - we still need to update the RTShaderSystem code to actually render them. This does however mean that the shadow maps are now available and we can access them through custom material shaders. The spotlight_shadow_demo.world contains a shadow receiver ground plane with custom material shaders to show how to access the shadow texture generated by OGRE. Signed-off-by: Ian Chen <[email protected]>
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Fix performance metrics deadlock (gazebosim#2917)
* Add test for performance metrics deadlock Load the pr2 world with --lockstep and then subscribe to /gazebo/performance_metrics to reproduce the deadlock. * Fix deadlock when publishing performance metrics Currently the PublishPerformanceMetrics function is called within SensorManager.cc by each SensorContainer with protection by the mutex of each SensorContainer. This leads to a deadlock when a world has sensors in more than one container (i.e. more than one category of sensors) as described in gazebosim#2902. Since the PublishPerformanceMetrics function is not a member function of SensorContainer and uses only global variables, the function can be called by the SensorManager thread instead of by each SensorContainer thread. This change will avoid the deadlock. Signed-off-by: Steve Peters <[email protected]>
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Commits on Jan 23, 2021
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Fix support for camera with single channel floating point image format (
gazebosim#2918) * add support for camera with floating point image format * visualize 16 bit float images Signed-off-by: Ian Chen <[email protected]> Signed-off-by: Steve Peters <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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Commits on Mar 8, 2021
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optimize collision checking in ode (gazebosim#2945)
Signed-off-by: Ian Chen <[email protected]>
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Commits on Mar 30, 2021
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Lens flare cleanup and colorization (gazebosim#2927)
* Added color setting to LensFlare and LensFlareSensorPlugin. Added methods to expose scale and color to derived plugins. * Removed unused animated lens flare effect. * Removed noise_rgba.png, which is no longer used. * Changed a value in the lens flare shader back to its original 1.0. This means there will be no compensation for the removal of the legacy animation effect and the lens flares will look less intense.
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Commits on Apr 15, 2021
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Fix size of light visual (gazebosim#2947)
Signed-off-by: Martin Pecka <[email protected]>
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Commits on Apr 16, 2021
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LensFlare - allow inheritance (gazebosim#2965)
* Add LensFlarePrivate setter methods and move LensFlareCompositorListener defintion to header * Modified LensFlareCompositorListener members to follow PIMPL * Reduce line length and fix whitespace Signed-off-by: Steve Peters <[email protected]> Co-authored-by: kbjeppes <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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Commits on Apr 17, 2021
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Fix depth camera breaking shadows (gazebosim#2907)
* Remove modifications to the shadow technique done in the DepthCamera, this is not necessary and breaks lighting for all other cameras that will render after it in the same frame * Add call to setShadowsEnabled for the normals viewport as well Co-authored-by: Steve Peters <[email protected]>
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Commits on Apr 19, 2021
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LensFlare: rename SetCameraSensor to SetCameraImpl (gazebosim#2975)
This is an adjustment to API added in gazebosim#2965, which is allowed because the API has not yet been released. Signed-off-by: Steve Peters <[email protected]>
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Commits on Apr 21, 2021
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Protect DepthCameraPlugin globals with a mutex (gazebosim#2949)
Signed-off-by: Ivan Santiago Paunovic <[email protected]>
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Avoid deadlock in ConnectionManager::Stop (gazebosim#2950)
Signed-off-by: Ivan Santiago Paunovic <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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Fix ogre_log test (gazebosim#2954)
* Add debugging output to ogre_log test * ogre_log test: ignore GLX extension line Signed-off-by: Steve Peters <[email protected]>
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Commits on Apr 22, 2021
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Bump to 9.17.0 and update changelog (gazebosim#2980)
Signed-off-by: Steve Peters <[email protected]>
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Commits on May 6, 2021
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Check for nullptr in TopicManager::ConnectPubToSub (gazebo9) (gazebos…
…im#2988) * Add nullptr guard in TopicManager PubToSub * Add regression test for 2875 * Port API to gazebo9 Signed-off-by: Emerson Knapp <[email protected]> Signed-off-by: Jose Luis Rivero <[email protected]>
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Commits on May 10, 2021
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Commits on May 14, 2021
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Add warning if GAZEBO_RESOURCE_PATH may not be set correctly (gazebos…
…im#2991) * Add error message to RT shader * Improve error message for loading worlds/empty.world Signed-off-by: Audrow Nash <[email protected]>
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Commits on Jun 10, 2021
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Check for SDF files containing sibling elements of the same type with…
… the same name (Gazebo9) (gazebosim#3016) * Initial implementation of SDF checking feature Co-authored-by: Jenn Nguyen <[email protected]>
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Prepare 9.19.0 release (gazebosim#3020)
* Update version * Update Changelog
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Commits on Jun 30, 2021
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Commits on Aug 6, 2021
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Partially fixes gazebosim#1718 - Apply Force/Torque for nested models (…
…gazebosim#3039) (gazebosim#3053) * Fixed ApplyWrenchDialog to properly handle nested models. * Fix improper link being selected when opening applywrenchdialog * Fixed styling issues * Test nested models in ApplyWrenchDialog + update test world * Separate nested_multilink world to avoid breaking ModelListWidget test * Fix incorrect comment * More styling fixes * Fix link name parsing to support sdformat<11 Co-authored-by: Cameron Miller <[email protected]>
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Commits on Aug 10, 2021
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Make links within nested models modifiable from GUI Client (gazebosim…
…#3031) * get ids recursively * make namespacing of ~/model/modify, ~/model/info, and server-side name setting on modify consistent * add tests for included and nested models * get scoped name by stripping parent name * move test models, add strip name test, style changes Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Ian Chen <[email protected]>
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Commits on Aug 11, 2021
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Fix build with qwt 6.2, deprecation warning (gazebosim#3047)
* IncrementalPlot.cc: include qwt_scale_map.h * Use Qt::MiddleButton to fix deprecation warning * PlotCurve: add private helper for renamed members In qwt 6.2, they have renamed all member variables, so create helper functions to minimize the ifdefs we will need to support both versions. * PlotCurve: add ifdefs to support qwt 6.2.0 Signed-off-by: Steven Peters <[email protected]>
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Find tbb version < 2021 with pkg-config (gazebosim#3037)
We currently don't support 2021 and newer, see gazebosim#2867. Signed-off-by: Steven Peters <[email protected]>
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Commits on Aug 12, 2021
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move multilink worlds to to test (gazebosim#3059)
Signed-off-by: Ian Chen <[email protected]>
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Commits on Aug 13, 2021
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Install Profiler headers (gazebosim#3032)
Emiliano Borghi committedAug 13, 2021 Configuration menu - View commit details
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Commits on Aug 16, 2021
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Make events threadsafe (gazebosim#3064)
- Initial connection (insert) and cleanup (remove) locked with mutex - Signal (access) checks for object not null before attempting to access (not locking because would need recursive mutex) - Declare mutex as mutable so EventCount const method can block it - Include race condition test to play with connections inside an event (contribution by Sonia Jin from AWS, back port of gazebosim#3042) Co-authored-by: Jose Luis Rivero <[email protected]> Co-authored-by: sonia <[email protected]>
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Merge pull request gazebosim#3062 from osrf/backport_3031
Backport gazebosim#3031 - Make links within nested models modifiable from GUI Client
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Commits on Aug 19, 2021
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Backport PR gazebosim#3030 to Gazebo9 for CURL fixes (gazebosim#3041)
Signed-off-by: Jose Luis Rivero <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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Commits on Jan 4, 2022
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Fix light preview parameters (gazebosim#2982)
Signed-off-by: Martin Pecka <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
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Commits on Jul 21, 2022
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Commits on Jan 30, 2023
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Fix focal builds: use python3 with check_test_ran.py (gazebosim#3155) (…
…gazebosim#3278) * Use find_package(Python3) with newer cmake Signed-off-by: Steve Peters <[email protected]>
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Commits on Mar 17, 2023
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Make CameraVisual distance depend on horizontal_fov
Iñigo Moreno committedMar 17, 2023 Configuration menu - View commit details
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