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Releases: gfacciol/pvflip

v0.6: Drag & drop and better Windows support

30 Aug 11:29
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OpenGL accelerated image viewer

Features:

  • Smoothly zoom and explore sets of high dynamic range images with a simple interface using the mouse and simple modifier keys. Allows to see the data as it is
  • Can visualize a large collection of image formats and bit depths (integer and float32): PNG, PNM, JPG, TIFF, EXR, camera RAW, VRT, and other more obscure formats like PFM, FLO and MW
  • Includes visualization shaders
  • Drag and drop on a running instance to add files to the current view list and remove with (-)
  • Support for retina displays

Precompiled versions of pvflip for:

 * WIN32: exe program in a single file* or with multiple files. 
 * WIN64: without openEXR support: single file or multiple files.
 * Mac OS X 64 (OSX >= 1.7): App that uses the system python.
  • The single file distribution dependes on msvcrt100.dll (visual studio redistributable) included in the zip

v0.6d: Drag & Drop functionality + RAW support WIN32 precompiled

26 Aug 10:28
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Just drag and drop your images over v.exe,
dropping more images on an open window will add them to the visualization list

Attention: The single file distribution dependes on msvcrt100.dll (visual studio redistributable)

v0.5: WIN32 exe with RAW format support

26 Aug 09:28
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Just drag and drop your images over v.exe

Attention: The single file distribution dependes on msvcrt100.dll (visual studio redistributable)

v0.4

27 May 09:39
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Precompiled versions of pvflip: win32 and mac64

Run the program by calling:

> v image_file image_file2 image_file3 ...

Supports tiff f32 images.

Keys

    space/backspace : next/prev image
    mouse wheel: contrast center
    mouse wheel+SHIFT: contrast scale
    mouse motion+SHIFT: contrast center
    Z     : zoom modifier for the mouse wheel
    arrows: pan image
    P,M   : zoom image in/out
    F     : fit image to window size
    C     : reset intensity range
    SHIFT-C: automatically reset range
    B     : set range to [0:255]
    D,E   : range scale up/down
    R     : reset visualization: zoom,pan,range
    1     : toggle optic flow/depth coloring
    U     : show/hide HUD
    Q     : quit