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[meta] Application testing #125
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Could you please give some details about 'minor tweak to WSI' for GZDoom mentioned on 0.7 release notes? The thing is I've got I would like to use Portability with GZDoom for testing and benchmarking purposes. By the way, the source port is called GZDoom, not gzDoom. |
@alexey-lysiuk hi! I wanted to file an issue but your github project doesn't enable issues. Would be best to have this discussion in a more specific place than our meta-issue... Looks like you figured this out:
Basically, it's an undocumented behavior of MoltenVK implementation of the "VK_MVK_macos_surface" extension. We understand the reason why it's there, but we don't want to implement undocumented behaviors. Instead, we developed a portability-agnostic extension that would work for both us and MoltenVK and is documented properly: EXT_metal_surface. gfx-portability supports this extension since v0.6 release. MoltenVK should have it in the latest release, they implemented support about a month ago, see KhronosGroup/MoltenVK#653
I haven't seen it, although:
People have different setups. I just use Sublime Text 3 with Rust Enhanced plugin.
This is great, thank you! We keep our hopes up when talking about benchmarks :) |
Looks like DuckStation attempted to run with portability on macOS https://github.com/stenzek/duckstation/issues/555#issuecomment-648252921 |
now blocked by Use of pre-recorded command buffers per frame ValveSoftware/Dota-2-Vulkan#335VK_FORMAT_B4G4R4A4_UNORM_PACK16
formatVK_FORMAT_B10G11R11_UFLOAT_PACK32
withRGB1
swizzleThe text was updated successfully, but these errors were encountered: