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DESCRIPTION: pyubic : - is a general abstract layer we developp for easy UI making in Blender, C4D and maya. pyubic intend to be a unic API for creating button and lyout for theses three software. - is an abstract layer for creating/editing geometry using the same API inside the previous cited three software. - is pure python and didnt require compilation. - currently support: Blender2.49b Cinema4D R12 Maya 2011 INSTALLATION: Download the archive and extract it : tar -xzvf corredD-pyubic-5f91079.tar.gz mv corredD-pyubic-5f91079 pyubic Or clone the git repository: git clone https://[email protected]/corredD/pyubic.git cd pyubic sudo python setup.py install This will install pyubic in the site-package of your python distributio n. Alternatively you can manually copy the pyubic directory in the directory of your choice and add it in your python path manually (ie see the examples). GETTING STARTED: -check the example -open the 3d software python console and type: import pyubic helperClass = pyubic.getHelperClass() helper = helperClass() sp = helper.Sphere('mySphere',res = 12) TODO : - API documentation POSSIBLE NAME biq ecumenic omnis biApi ubic pyubic
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is a general abstract layer we developp for easy UI making in Blender, C4D and maya. pyubic intend to be a unic API for creating button and lyout for theses three software.
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