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New Media Page #32

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72 changes: 72 additions & 0 deletions _layouts/media.html
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@@ -0,0 +1,72 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>GLFW - {{ page.title }}</title>
<link rel="stylesheet" type="text/css" href="css/base-min.css">
<link rel="stylesheet" type="text/css" href="css/grids-min.css">
<link rel="stylesheet" type="text/css" href="css/hint.min.css">
<link rel="stylesheet" type="text/css" href="css/style.css">
<link rel="alternate" type="application/atom+xml" href="feed/index.xml">
</head>
<body>
<header class="main">
<div class="wrapper">
<div class="pure-g">
<div class="pure-u-1-5">
<a href="index.html" id="glfw_home">GLFW</a>
</div>
<div class="pure-u-4-5">
<nav>
<a href="documentation.html">Documentation</a>
<a href="download.html">Download</a>
<a href="media.html">Media</a>
<a href="community.html">Community</a>
</nav>
</div>
</div>
</div>
</header>
<section>
<div class="wrapper">
{{ content }}
</div>
</section>
<footer>
<div class="wrapper">
<div class="pure-g-r">
<div class="pure-u-1-4">
<h4>Community</h4>
<ul>
<li><a href="community.html">IRC Channel</a></li>
<li><a href="http://discourse.glfw.org/">Support Forum</a></li>
</ul>
</div>
<div class="pure-u-1-4">
<h4>Development</h4>
<ul>
<li><a href="/docs/latest/">Documentation</a></li>
<li><a href="download.html#bindings">Language Bindings</a></li>
<li><a href="https://github.com/glfw">GitHub Repositories</a></li>
</ul>
</div>
<div class="pure-u-1-4">
<h4>News</h4>
<ul>
<li><a href="feed/index.xml">Atom Feed</a></li>
<li><a href="news.html">News Archive</a></li>
<li><a href="changelog.html">Version History</a></li>
</ul>
</div>
<div class="pure-u-1-4">
<h4>About</h4>
<ul>
<li><a href="faq.html">FAQ</a></li>
<li><a href="license.html">License</a></li>
</ul>
</div>
</div>
</div>
</footer>
</body>
</html>
1 change: 1 addition & 0 deletions _posts/2009-07-21-Grand-Central.md
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layout: multimedia
title: Grand Central
tags: media , news
photomin: screenshots/mini-grandcentral.png
photourl: screenshots/grandcentral.png
photoalt: Screenshot of Grand Central
copynotice:
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1 change: 1 addition & 0 deletions _posts/2010-02-07-Horde3D.md
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layout: multimedia
title: Horde3D
tags: media , news
photomin: screenshots/mini-horde3d.png
photourl: screenshots/horde3d.png
photoalt: Screenshot of Horde3D rendering a character
copynotice: Screenshot Copyright © Nicolas Schulz
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13 changes: 13 additions & 0 deletions _posts/2010-04-25-VSXu.md
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---
layout: multimedia
title: VSXu
tags: media , news
photomin: screenshots/mini-vsxu.png
photourl: screenshots/vsxu.png
photoalt: Screenshot of VSXu
copynotice:
---

[VSXu](http://www.vsxu.com/) (VSX Ultra) is an OpenGL-based
(hardware-accelerated), modular programming environment with its main purpose
to visualize music and create graphic effects in real-time.
1 change: 1 addition & 0 deletions _posts/2010-10-30-The-Polynomial.md
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layout: multimedia
title: The Polynomial
tags: media , news
photomin: screenshots/mini-polynomial.png
photourl: screenshots/polynomial.png
photoalt: Screenshot of The Polynomial gameplay
copynotice: Screenshot Copyright © Dmytry Lavrov
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1 change: 1 addition & 0 deletions _posts/2011-04-09-AntTweakBar.md
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layout: multimedia
title: AntTweakBar
tags: media , news
photomin: screenshots/mini-anttweakbar.png
photourl: screenshots/anttweakbar.png
photoalt: Screenshot of the AntTweakBar UI editing a cube
copynotice: Screenshot Copyright © Philippe Decaudin
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1 change: 1 addition & 0 deletions _posts/2013-05-27-Barok-Engine.md
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layout: multimedia
title: Barok Engine
tags: media , news
photomin: screenshots/mini-barokengine.png
photourl: screenshots/barokengine.png
photoalt: Screenshot of the Barok engine editor
copynotice: Screenshot Copyright © Kamil Nowakowski
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1 change: 1 addition & 0 deletions _posts/2013-11-11-TimeLines.md
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layout: multimedia
title: "TimeLines: Assault on America"
tags: media , news
photomin: screenshots/mini-timelines.png
photourl: screenshots/timelines.png
photoalt: "Screenshot of TimeLines: Assault on America"
copynotice: Screenshot Copyright © 4Flash Interactive
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1 change: 1 addition & 0 deletions _posts/2013-11-20-Pandora.md
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layout: multimedia
title: "Pandora: First Contact"
tags: media , news
photomin: screenshots/mini-pandora.png
photourl: screenshots/pandora.png
photoalt: "Screenshot of Pandora: First Contact"
copynotice: Screenshot Copyright © Proxy Studios
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5 changes: 5 additions & 0 deletions css/hint.min.css

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

25 changes: 23 additions & 2 deletions css/style.less
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box-shadow: inset 0 0 32px @button-shade2, 0 0 2px @button-shadow;
}

.thumbnail {
text-align: center;
background: @button-shade1;
border: 4px solid @button-shade1;
margin: .2em;
padding: 0;
max-height: 80px;
max-width: 130px;
}

.thumbnail:hover {
background: @button-shade2;
border: 4px solid @button-shade2;
}

.thumbnail img {
height: 80px;
width: 130px;
display: block;
}

#milestone-container {
color: @default-text-color;
background: linear-gradient(@prog-body-shade2 0%,@prog-body-shade1 100%);
Expand Down Expand Up @@ -129,7 +150,7 @@ blockquote, .highlight {
overflow: auto;
}

code, blockquote, table, .highlight, .button, #milestone-container, #progress-bar, #progress-bar-inner {
code, blockquote, table, .highlight, .button, .thumbnail, #milestone-container, #progress-bar, #progress-bar-inner {
border-radius: 4px;
}

Expand Down Expand Up @@ -166,7 +187,7 @@ header a, footer a {
color: @nav-footer-color;
}

header a, footer a, .button {
header a, footer a, .button, .thumbnail {
transition: .35s ease;
}

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32 changes: 0 additions & 32 deletions download.md
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Expand Up @@ -60,35 +60,3 @@ compiling GLFW](/docs/latest/compile.html) in the documentation.
Some package systems, for example NuGet, MacPorts and Arch Linux include
relatively up-to-date GLFW packages, but most sadly do not. If you intend to
use a GLFW package, please verify that its version fits your needs.

### Bindings

Bindings for other languages are created and maintained by the community and are
not part of GLFW itself. Please [let us
know](https://github.com/glfw/website/issues) if any fully functional bindings
are missing in the list below. We will happily list multiple bindings for the
same language.

| Language | Maintainer | Website |
| ----------- | ------------------- | ------- |
| Ada | Felix Krause | [https://github.com/flyx/OpenGLAda](https://github.com/flyx/OpenGLAda) |
| C# | Andy Korth | [https://github.com/andykorth/Pencil.Gaming](https://github.com/andykorth/Pencil.Gaming) |
| Common Lisp | Alex Charlton | [https://github.com/AlexCharlton/cl-glfw3](https://github.com/AlexCharlton/cl-glfw3) |
| D | Mike Parker | [https://github.com/DerelictOrg/DerelictGLFW3](https://github.com/DerelictOrg/DerelictGLFW3) |
| Dart | Harry Stern | [https://github.com/google/dart-glfw](https://github.com/google/dart-glfw) |
| Duktape | Laurent Zubiaur | [https://github.com/lzubiaur/duk-glfw](https://github.com/lzubiaur/duk-glfw) |
| Go | Coşku Baş | [https://github.com/go-gl/glfw](https://github.com/go-gl/glfw) |
| Haskell | Brian Lewis | [https://github.com/bsl/GLFW-b](https://github.com/bsl/GLFW-b) |
| Java | Nathan Sweet | [https://github.com/badlogic/jglfw](https://github.com/badlogic/jglfw) |
| Julia | Jay Weisskopf | [https://github.com/JuliaGL/GLFW.jl](https://github.com/JuliaGL/GLFW.jl) |
| LuaJIT | Oleg Dudka | [https://github.com/Playermet/luajit-glfw](https://github.com/Playermet/luajit-glfw) |
| Nimrod | Erik Andersson | [https://github.com/EXetoC/nim-glfw](https://github.com/EXetoC/nim-glfw) |
| Node.js | Mikaël Sévenier | [https://github.com/mikeseven/node-glfw](https://github.com/mikeseven/node-glfw) |
| Python | Florian Rhiem | [https://github.com/FlorianRhiem/pyGLFW](https://github.com/FlorianRhiem/pyGLFW) |
| Python | Nicolas P. Rougier | [https://github.com/rougier/pyglfw](https://github.com/rougier/pyglfw) |
| Rebol | François Jouen | [https://github.com/ldci/glfw-rebol](https://github.com/ldci/glfw-rebol) |
| Red | François Jouen | [https://github.com/ldci/glfw-red](https://github.com/ldci/glfw-red) |
| Ruby | Noel Cower | [https://github.com/nilium/ruby-glfw3](https://github.com/nilium/ruby-glfw3) |
| Rust | Brendan Zabarauskas | [https://github.com/bjz/glfw-rs](https://github.com/bjz/glfw-rs) |
| Scheme | Tomas Möre | [https://github.com/black0range/gambit-GLFW](https://github.com/black0range/gambit-GLFW) |

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