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Change: Redesign script debug window (OpenTTD#11782)
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glx22 authored Jan 15, 2024
1 parent 68814bd commit b18e78e
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Showing 3 changed files with 15 additions and 12 deletions.
18 changes: 10 additions & 8 deletions src/script/script_gui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1233,7 +1233,7 @@ struct ScriptDebugWindow : public Window {
/** Make a number of rows with buttons for each company for the Script debug window. */
std::unique_ptr<NWidgetBase> MakeCompanyButtonRowsScriptDebug()
{
return MakeCompanyButtonRows(WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END, COLOUR_GREY, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
return MakeCompanyButtonRows(WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END, COLOUR_GREY, 5, STR_AI_DEBUG_SELECT_AI_TOOLTIP, false);
}

/** Widgets for the Script debug window. */
Expand All @@ -1245,14 +1245,16 @@ static const NWidgetPart _nested_script_debug_widgets[] = {
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SCRD_VIEW),
NWidgetFunction(MakeCompanyButtonRowsScriptDebug), SetPadding(0, 2, 1, 2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING2, STR_AI_DEBUG_NAME_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SCRD_VIEW),
NWidgetFunction(MakeCompanyButtonRowsScriptDebug), SetPadding(0, 2, 1, 2),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_SCRIPT_GAME), SetMinimalSize(100, 20), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_NAME_TEXT), SetResize(1, 0), SetDataTip(STR_JUST_STRING2, STR_AI_DEBUG_NAME_TOOLTIP),
NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_SETTINGS), SetMinimalSize(100, 20), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
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7 changes: 4 additions & 3 deletions src/widget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3329,9 +3329,10 @@ std::unique_ptr<NWidgetBase> MakeWindowNWidgetTree(const NWidgetPart *nwid_begin
* @param colour The colour in which to draw the button.
* @param max_length Maximal number of company buttons in one row.
* @param button_tooltip The tooltip-string of every button.
* @param resizable Whether the rows are resizable.
* @return Panel with rows of company buttons.
*/
std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, WidgetID widget_last, Colours button_colour, int max_length, StringID button_tooltip)
std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, WidgetID widget_last, Colours button_colour, int max_length, StringID button_tooltip, bool resizable)
{
assert(max_length >= 1);
std::unique_ptr<NWidgetVertical> vert = nullptr; // Storage for all rows.
Expand All @@ -3358,7 +3359,7 @@ std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, Widget
auto panel = std::make_unique<NWidgetBackground>(WWT_PANEL, button_colour, widnum);
panel->SetMinimalSize(sprite_size.width, sprite_size.height);
panel->SetFill(1, 1);
panel->SetResize(1, 0);
if (resizable) panel->SetResize(1, 0);
panel->SetDataTip(0x0, button_tooltip);
hor->Add(std::move(panel));
hor_length++;
Expand All @@ -3369,7 +3370,7 @@ std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, Widget
/* Last row is partial, add a spacer at the end to force all buttons to the left. */
auto spc = std::make_unique<NWidgetSpacer>(sprite_size.width, sprite_size.height);
spc->SetFill(1, 1);
spc->SetResize(1, 0);
if (resizable) spc->SetResize(1, 0);
hor->Add(std::move(spc));
}
if (hor != nullptr) vert->Add(std::move(hor));
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2 changes: 1 addition & 1 deletion src/widget_type.h
Original file line number Diff line number Diff line change
Expand Up @@ -1356,7 +1356,7 @@ bool IsContainerWidgetType(WidgetType tp);
std::unique_ptr<NWidgetBase> MakeNWidgets(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, std::unique_ptr<NWidgetBase> &&container);
std::unique_ptr<NWidgetBase> MakeWindowNWidgetTree(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetStacked **shade_select);

std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, WidgetID widget_last, Colours button_colour, int max_length, StringID button_tooltip);
std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, WidgetID widget_last, Colours button_colour, int max_length, StringID button_tooltip, bool resizable = true);

void SetupWidgetDimensions();

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