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TargetLines 1.5.1 (#3162)
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1.5.1
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Drahsid authored Feb 6, 2024
1 parent ece711f commit c2fea88
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions stable/TargetLines/manifest.toml
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[plugin]
repository = "https://github.com/Drahsid/TargetLines.git"
commit = "cbf010dd4d1f479d6b67a260e14c7ac252ceef2f"
commit = "afa643a240e655d376577960a47a1d8a12373555"
owners = ["Drahsid"]
project_path = "TargetLines"
changelog = """
- Visually improved situations where a line segment would intersect the camera with fancy lines
- Visually improved the target line effect when viewing in first person
- UI occlusion now checks for line intersections, so there should no longer be segments appearing if it's rect overlaped a UI element, but did not intersect it under certain circumstances
- Fixed a bug which would cause the end cap to have the wrong opacity when 'Fade to End' is enabled
- Adjusted the rendering of the end caps so they appear uniform
- Fixed issue where the first/third person transition for lines which target or source the player would appear disjointed
- Minor optimizations in the broad phase of UI occlusion
"""

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