Looking for volunteers to help out. Documentation, coding and general feedback.
Implementation of godotengine/godot-proposals#851.
Not ready. This is a prototype. The goal is to have a godot engine module for this since it involves mesh manipulation from the network to the editor.
Clone https://gitlab.com/ubisoft-animation-studio/mixer.git and enable it as an addon in Blender.
Clone this repository. git clone https://github.com/godot-extended-libraries/godot-mixer.git
.
Open stable 3.2 build and launch the project.
Go to the end of new_scene.py and change example_room
to your username.
When you play the game, it should return true because the room is named.