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Pull requests: godot-rust/gdext
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Experiment with splitting up signature differently
c: ffi
Low-level components and interaction with GDExtension API
feature
Adds functionality to the library
quality-of-life
No new functionality, but improves ergonomics/internals
Changes to linux_reload_workaround to allow calling is_hot_reload_enabled before enable_hot_reload
#1040
opened Feb 9, 2025 by
KevinThierauf
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Panic handling: thread safety; set hook once and not repeatedly
c: core
Core components
quality-of-life
No new functionality, but improves ergonomics/internals
#1037
opened Feb 6, 2025 by
KevinThierauf
•
Draft
Add "validate_property" virtual func
c: ffi
Low-level components and interaction with GDExtension API
feature
Adds functionality to the library
#1030
opened Jan 31, 2025 by
Yarwin
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test: add unit test for binding arguments to static-method callables
bug
c: core
Core components
#1029
opened Jan 31, 2025 by
arocull
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Correct Godot classes (nodes, resources, ...)
quality-of-life
No new functionality, but improves ergonomics/internals
ConnectFlags
classification (enum -> bitfield)
c: engine
Type-safe signals
breaking-change
Requires SemVer bump
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
[proposal] add 'notify' to '#[var]'
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
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