[SCons] Add GDExtension method to scons. #901
Draft
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Called like:
Optional parameters:
entry_symbol = ""
({name}_library_init
if empty)output_dir = ""
(output extension folder,{name}
if empty)library_dir = "lib"
(library subdir, relative to theoutput_dir
)Builds:
Draft:
.gdextension
file (copy instead of generate).Info.plist
(auto-generate with optional override? Have it handled by godot platform exporter? cc @bruvzg )