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Add debugger support for Typed Dictionaries #764

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DaelonSuzuka
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@DaelonSuzuka DaelonSuzuka commented Dec 9, 2024

Adding support for Typed Dictionaries is similar to Typed Arrays from #715.

This is still ONLY protocol decoding support. Carrying the type information through to the debugger UI will require rewriting a lot of code.

@Calinou Do you know when 4.4-stable is expected to release? I would like to have this published as v2.4.0 BEFORE the new engine drops, instead of playing catch-up like usual.

@DaelonSuzuka DaelonSuzuka merged commit 489db36 into godotengine:master Jan 4, 2025
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@DaelonSuzuka DaelonSuzuka deleted the debugger_typed_dictionary_support branch January 4, 2025 02:40
@Calinou
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Calinou commented Jan 8, 2025

@Calinou Do you know when 4.4-stable is expected to release? I would like to have this published as v2.4.0 BEFORE the new engine drops, instead of playing catch-up like usual.

4.4.beta1 should be sometime this month. Historically, it usually takes at least 2 months for the engine to go from beta1 to stable, so there's still some time left.

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