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Fix Caribbean Nights homebrew, see #2700
GLideN64 #442: Commit d5be3c6 pushed by gonetz
November 10, 2024 06:37 8m 56s master
November 10, 2024 06:37 8m 56s
Fix -Wstrict-aliasing warnings
GLideN64 #441: Commit a1320da pushed by gonetz
October 20, 2024 04:22 7m 39s master
October 20, 2024 04:22 7m 39s
Fix -Wstrict-aliasing warnings
GLideN64 #440: Pull request #2884 opened by gonetz
October 19, 2024 09:21 7m 15s 2877-lot-of-wstrict-aliasing-warnings
October 19, 2024 09:21 7m 15s
libz.a updated to 1.3.1
GLideN64 #438: Commit 458bb47 pushed by gonetz
October 19, 2024 08:06 9m 16s master
October 19, 2024 08:06 9m 16s
Mupen64Plus - Parse '&' properly from GLideN64.custom.ini
GLideN64 #437: Commit b92ae13 pushed by gonetz
October 19, 2024 07:42 7m 24s master
October 19, 2024 07:42 7m 24s
Fix building with Apple Clang
GLideN64 #436: Commit 15652c2 pushed by gonetz
October 19, 2024 07:28 8m 28s master
October 19, 2024 07:28 8m 28s
Fix issue #2772
GLideN64 #435: Commit f9da98c pushed by gonetz
October 19, 2024 07:27 8m 0s master
October 19, 2024 07:27 8m 0s
GLideN64.custom.ini small fixes
GLideN64 #434: Pull request #2876 opened by bslenul
October 3, 2024 11:49 7m 34s bslenul:bh2-fix
October 3, 2024 11:49 7m 34s
libz.a updated to 1.3.1
GLideN64 #433: Pull request #2873 opened by Azyzraissi
September 22, 2024 01:42 12m 54s Azyzraissi:master
September 22, 2024 01:42 12m 54s
Fix building with Apple Clang
GLideN64 #430: Pull request #2868 opened by GhostlyDark
September 17, 2024 12:24 9m 9s GhostlyDark:apple_clang
September 17, 2024 12:24 9m 9s
Fix compilation warnings.
GLideN64 #428: Commit f4b0755 pushed by gonetz
September 8, 2024 07:13 8m 22s master
September 8, 2024 07:13 8m 22s
Fix the 'borderless fullscreen' option #2864
GLideN64 #427: Commit 7294f02 pushed by gonetz
September 2, 2024 15:09 8m 48s master
September 2, 2024 15:09 8m 48s
Restore buffer copy custom ini setting for Mario Kart.
GLideN64 #426: Commit 89b06f8 pushed by gonetz
August 10, 2024 09:51 7m 35s master
August 10, 2024 09:51 7m 35s
Add support for F3DEX 0.95 (#2862)
GLideN64 #425: Commit 3f7c8bb pushed by gonetz
August 10, 2024 09:38 7m 13s master
August 10, 2024 09:38 7m 13s
Add support for F3DEX 0.95
GLideN64 #424: Pull request #2862 synchronize by gonetz
August 10, 2024 09:24 6m 45s f3dex095
August 10, 2024 09:24 6m 45s
Update CMake file.
GLideN64 #423: Commit 80a7660 pushed by gonetz
August 10, 2024 09:24 6m 37s f3dex095
August 10, 2024 09:24 6m 37s
Add support for F3DEX 0.95
GLideN64 #422: Pull request #2862 opened by gonetz
August 10, 2024 08:41 6m 36s f3dex095
August 10, 2024 08:41 6m 36s
Add support for F3DEX 0.95
GLideN64 #421: Commit 85c7c71 pushed by gonetz
August 10, 2024 08:40 6m 35s f3dex095
August 10, 2024 08:40 6m 35s
Skip drawing lines with negative or zero width.
GLideN64 #420: Commit 0056e08 pushed by gonetz
August 10, 2024 06:16 7m 8s master
August 10, 2024 06:16 7m 8s
Simplify _readScreen2 for non-mobile builds
GLideN64 #419: Commit e7c1f93 pushed by gonetz
August 4, 2024 17:16 8m 35s master
August 4, 2024 17:16 8m 35s
Fix compilation error with -DNOHQ
GLideN64 #418: Commit 35d2f03 pushed by gonetz
August 4, 2024 17:12 10m 5s master
August 4, 2024 17:12 10m 5s
Fix noise generation on GLES
GLideN64 #417: Commit cb06d7b pushed by gonetz
August 4, 2024 17:10 7m 43s master
August 4, 2024 17:10 7m 43s
GLideNUI: show native path seperator
GLideN64 #416: Commit 24f7f47 pushed by gonetz
August 4, 2024 17:09 8m 8s master
August 4, 2024 17:09 8m 8s
Correct CheckForFrameBufferTexture:
GLideN64 #415: Commit b7f30ed pushed by gonetz
August 4, 2024 17:09 2m 38s master
August 4, 2024 17:09 2m 38s