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Use 4 background threads for shader compiler on PowerVR #3747

Use 4 background threads for shader compiler on PowerVR

Use 4 background threads for shader compiler on PowerVR #3747

Triggered via push August 11, 2023 22:22
Status Success
Total duration 2h 29m 27s
Artifacts 5
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Name Size
filamat-android-full Expired
9.04 MB
filamat-android-lite Expired
850 KB
filament-android Expired
3.05 MB
filament-utils-android-release Expired
945 KB
gltfio-android-release Expired
8.78 MB