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Release Filament 1.40.5
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poweifeng committed Aug 9, 2023
1 parent 018d6f8 commit bcfdf2f
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2 changes: 0 additions & 2 deletions NEW_RELEASE_NOTES.md
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Expand Up @@ -7,5 +7,3 @@ for next branch cut* header.
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).

## Release notes for next branch cut
- backend: fix #6997 : picking can fail on Adreno [⚠️ **New Material Version**]
- backend: A partial workaround for PowerVR devices (#5118, b/190221124) [⚠️ **Recompile Materials**]
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.40.4'
implementation 'com.google.android.filament:filament-android:1.40.5'
}
```

Expand All @@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:

```
pod 'Filament', '~> 1.40.4'
pod 'Filament', '~> 1.40.5'
```

### Snapshots
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5 changes: 5 additions & 0 deletions RELEASE_NOTES.md
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Expand Up @@ -7,6 +7,11 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).

## v1.41.0

- backend: fix #6997 : picking can fail on Adreno [⚠️ **New Material Version**]
- backend: A partial workaround for PowerVR devices (#5118, b/190221124) [⚠️ **Recompile Materials**]

## v1.40.5

- backend: Disable timer queries on all Mali GPUs (fixes b/233754398)
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2 changes: 1 addition & 1 deletion android/gradle.properties
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GROUP=com.google.android.filament
VERSION_NAME=1.40.4
VERSION_NAME=1.40.5

POM_DESCRIPTION=Real-time physically based rendering engine for Android.

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4 changes: 2 additions & 2 deletions ios/CocoaPods/Filament.podspec
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@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.40.4"
spec.version = "1.40.5"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.40.4/filament-v1.40.4-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.40.5/filament-v1.40.5-ios.tgz" }

# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {
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2 changes: 1 addition & 1 deletion libs/filabridge/include/filament/MaterialEnums.h
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Expand Up @@ -28,7 +28,7 @@
namespace filament {

// update this when a new version of filament wouldn't work with older materials
static constexpr size_t MATERIAL_VERSION = 40;
static constexpr size_t MATERIAL_VERSION = 41;

/**
* Supported shading models
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2 changes: 1 addition & 1 deletion web/filament-js/package.json
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{
"name": "filament",
"version": "1.40.4",
"version": "1.40.5",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",
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