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Add UVM Support to current GPGPU-Sim #219
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yechen3
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Merge aalp dev into Mengchi
Signed-off-by: Mengchi Zhang <[email protected]>
Signed-off-by: Mengchi Zhang <[email protected]>
Signed-off-by: Mengchi Zhang <[email protected]>
Signed-off-by: Mengchi Zhang <[email protected]>
Signed-off-by: Mengchi Zhang <[email protected]>
Refactor some perf model to OO
This reverts commit ca563ea.
This reverts commit b777678.
This reverts commit de5c2d6.
This reverts commit 0c023e4.
This reverts commit 9c9b134.
This reverts commit 26ca8de.
change address type into ull
do not truncate 32 MSB bits of the memory address
bug fix was_writeback_sent()
Fix cache hash function and renaming
Merge UVM support into current gpgpu-sim
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Basically merge the implementation of functional and timing simulation support for Unified Virtual Memory from DebashisGanguly's UVMSmart to current version of GPGPU-Sim. In order to improve the simulation performance, an option "skip_cycles_enable" is provided to skip simulation of shader cores when all warps are either waiting for barrier or far memory transaction. It has been tested on rodinia-2.0 benchmark suites, and the result shows that adding UVM support has very tiny impact on simulation time.