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sletz committed Aug 17, 2024
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2 changes: 1 addition & 1 deletion docs/index.html
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4 changes: 2 additions & 2 deletions docs/manual/architectures/index.html
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<li class="nav-item" data-level="3"><a href="#macro-construction-of-dsp-components" class="nav-link">Macro Construction of DSP Components</a>
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<li class="nav-item" data-level="4"><a href="#dsp-decorator-pattern" class="nav-link">Dsp Decorator Pattern</a>
<li class="nav-item" data-level="4"><a href="#dsp-decorator-pattern" class="nav-link">DSP Decorator Pattern</a>
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<h3 id="macro-construction-of-dsp-components">Macro Construction of DSP Components</h3>
<p>The Faust program specification is usually entirely done in the language itself. But in some specific cases it may be useful to develop <em>separated DSP components</em> and <em>combine</em> them in a more complex setup.</p>
<p>Since taking advantage of the huge number of already available UI and audio architecture files is important, keeping the same <code>dsp</code> API is preferable, so that more complex DSP can be controlled and audio rendered the usual way. Extended DSP classes will typically subclass the <code>dsp</code> base class and override or complete part of its API. </p>
<h4 id="dsp-decorator-pattern">Dsp Decorator Pattern</h4>
<h4 id="dsp-decorator-pattern">DSP Decorator Pattern</h4>
<p>A <code>dsp_decorator</code> class, subclass of the root <code>dsp</code> class has first been defined. Following the decorator design pattern, it allows behavior to be added to an individual object, either statically or dynamically.</p>
<p>As an example of the decorator pattern, the <code>timed_dsp</code> class allows to decorate a given DSP with sample accurate control capability or the <code>mydsp_poly</code> class for polyphonic DSPs, explained in the next sections.</p>
<h4 id="combining-dsp-components">Combining DSP Components</h4>
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2 changes: 1 addition & 1 deletion mkdocs/docs/manual/architectures.md
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Since taking advantage of the huge number of already available UI and audio architecture files is important, keeping the same `dsp` API is preferable, so that more complex DSP can be controlled and audio rendered the usual way. Extended DSP classes will typically subclass the `dsp` base class and override or complete part of its API.

#### Dsp Decorator Pattern
#### DSP Decorator Pattern

A `dsp_decorator` class, subclass of the root `dsp` class has first been defined. Following the decorator design pattern, it allows behavior to be added to an individual object, either statically or dynamically.

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