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GameLAN regenerated.
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sletz committed Jan 27, 2025
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7 changes: 6 additions & 1 deletion docs/gamelan/atomicro/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/atomicro/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@
"signals_lib_version": "1.6.0"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
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7 changes: 6 additions & 1 deletion docs/gamelan/attackey/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/attackey/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -183,7 +183,7 @@
"soundfiles": "https://raw.githubusercontent.com/grame-cncm/GameLAN/master/attacKey"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
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7 changes: 6 additions & 1 deletion docs/gamelan/baliphone/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/baliphone/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -159,7 +159,7 @@
"soundfiles": "https://raw.githubusercontent.com/grame-cncm/GameLAN/master/baliphone"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
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7 changes: 6 additions & 1 deletion docs/gamelan/drone/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/drone/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@
"soundfiles_lib_version": "1.7.0"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
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7 changes: 6 additions & 1 deletion docs/gamelan/sequenceur/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/sequenceur/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -81,7 +81,7 @@
"soundfiles": "https://raw.githubusercontent.com/grame-cncm/GameLAN/master/sequenceur"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
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7 changes: 6 additions & 1 deletion docs/gamelan/shakerxy/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/shakerxy/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,7 @@
"soundfiles_lib_version": "1.7.0"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
Binary file modified docs/gamelan/shakerxy/dsp-module.wasm
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7 changes: 6 additions & 1 deletion docs/gamelan/sinusoide/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion docs/gamelan/sinusoide/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -165,7 +165,7 @@
"signals_lib_version": "1.6.0"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
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2 changes: 1 addition & 1 deletion docs/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -198,5 +198,5 @@ <h4 class="modal-title" id="keyboardModalLabel">Keyboard Shortcuts</h4>

<!--
MkDocs version : 1.5.3
Build Date UTC : 2025-01-27 10:12:35.900020+00:00
Build Date UTC : 2025-01-27 10:36:51.600342+00:00
-->
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7 changes: 6 additions & 1 deletion mkdocs/docs/gamelan/atomicro/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion mkdocs/docs/gamelan/atomicro/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@
"signals_lib_version": "1.6.0"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
Binary file modified mkdocs/docs/gamelan/atomicro/dsp-module.wasm
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7 changes: 6 additions & 1 deletion mkdocs/docs/gamelan/attackey/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion mkdocs/docs/gamelan/attackey/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -183,7 +183,7 @@
"soundfiles": "https://raw.githubusercontent.com/grame-cncm/GameLAN/master/attacKey"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
Binary file modified mkdocs/docs/gamelan/attackey/dsp-module.wasm
Binary file not shown.
7 changes: 6 additions & 1 deletion mkdocs/docs/gamelan/baliphone/create-node.js
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ const createFaustNode = async (audioContext, dspName = "template", voices = 0, s
}

/**
* Connects an audio input stream to a Faust audio node.
* Connects an audio input stream to a Faust WebAudio node.
*
* @param {AudioContext} audioContext - The Web Audio API AudioContext to which the Faust audio node is connected.
* @param {string} id - The ID of the audio input device to connect.
Expand Down Expand Up @@ -109,6 +109,8 @@ async function connectToAudioInput(audioContext, id, faustNode, inputStreamNode)
};

/**
* Creates a Faust UI for a Faust audio node.
*
* @param {FaustAudioWorkletNode} faustNode
*/
async function createFaustUI(divFaustUI, faustNode) {
Expand All @@ -135,6 +137,9 @@ async function createFaustUI(divFaustUI, faustNode) {
faustUI.resize();
};

/**
* Request permission to use motion and orientation sensors.
*/
async function requestPermissions() {

// Explicitly request permission on iOS before calling startSensors()
Expand Down
2 changes: 1 addition & 1 deletion mkdocs/docs/gamelan/baliphone/dsp-meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -159,7 +159,7 @@
"soundfiles": "https://raw.githubusercontent.com/grame-cncm/GameLAN/master/baliphone"
},
{
"version": "2.78.5"
"version": "2.78.6"
}
],
"ui": [
Expand Down
Binary file modified mkdocs/docs/gamelan/baliphone/dsp-module.wasm
Binary file not shown.
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