This repository has been archived by the owner on May 29, 2024. It is now read-only.
Fix bbox expressions when object is flipped
Also:
1.34.1 bone control optimization, repeated init bug fix.
1.34.0 Runtime render quality control
-Only apply to one Spine instance per Spine object (e.g. use pick top instance).
Wait 0.1S after applying (caution for race condition, reviewing need.)
After done, destroy all Spine instance and then recreate as needed.