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Update to spine-ts 4.1.19 runtime

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@MikalDev MikalDev released this 16 Jul 17:25
· 29 commits to master since this release

Update to support Spine 4.1 features (support for sequence animations)
Add Load Files ACE - if no json path is defined on the Spine object, the files can be loaded during runtime (only once). It is also possible to use URLs for paths besides local C3 files. One change required is to replace the atlas file's image file pointer(s), usually the first line in the file to their corresponding URLs (e.g. skeleton.png to https://cdn.mygame.com/spine/skeleton.png). If done this way, one thing to watch out for is cache behavior of browsers, in our game when we update our cdn files, we change their filenames (which are fetched from another config file.)