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Adding GNU C++ demangler #1834

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coderabbitai bot commented Jan 7, 2025

Walkthrough

The pull request introduces the PEGTL (Parsing Expression Grammar Template Library) as a new third-party dependency for the PCSX-Redux project. This involves adding a Git submodule for PEGTL, updating build configurations across different platforms (Makefile and Visual Studio), and implementing a new GNU C++ name demangler using the PEGTL library. The changes include modifying project files to include the new library's headers, adding a new source and header file for the demangler, and updating the project's license documentation.

Changes

File Change Summary
.gitmodules Added new submodule for PEGTL at third_party/PEGTL
LICENSES.md Removed PEGTL library entry
Makefile Added include path for PEGTL headers
src/support/gnu-c++-demangler.h New header file declaring demangler functions
src/support/gnu-c++-demangler.cc New source file implementing GNU C++ demangler
third_party/PEGTL Added subproject commit for PEGTL library
vsprojects/common.props Added PEGTL include directory
vsprojects/pcsx-redux.sln Added new project entries for PEGTL
vsprojects/support/support.vcxproj Added new source and header files for demangler
vsprojects/support/support.vcxproj.filters Updated project filters for new files

Sequence Diagram

sequenceDiagram
    participant Caller
    participant Demangler
    participant PEGTL
    
    Caller->>Demangler: demangle(mangled_name)
    Demangler->>PEGTL: Parse mangled name
    PEGTL-->>Demangler: Parsing result
    alt Parsing Successful
        Demangler-->>Caller: Demangled name
    else Parsing Failed
        Demangler-->>Caller: Original mangled name
    end
Loading

Poem

🐰 A Rabbit's Ode to Demangling
With PEGTL's magic, names unwind,
Mangled symbols now refined,
C++ secrets, once obscure,
Now decoded, crystal pure!
Hop along, code detective mine! 🕵️‍♀️


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Actionable comments posted: 2

🧹 Nitpick comments (3)
src/support/gnu-c++-demangler.cc (1)

366-371: Enhance error handling in the demangle function.

Currently, if parsing fails, the function returns the original mangled name without any indication of the error. Consider logging the error or providing more detailed error information to assist with debugging.

src/support/gnu-c++-demangler.h (1)

36-38: Add documentation for public functions.

The functions internalCheck(), trace(std::string_view mangled), and demangle(std::string_view mangled) are part of the public interface. Adding documentation comments will improve readability and help other developers understand the purpose and usage of these functions.

LICENSES.md (1)

56-56: Fix markdown list indentation.

The list item indentation is inconsistent with the rest of the file. Consider fixing the indentation to match other entries.

- - [PEGTL](https://github.com/taocpp/PEGTL)
+ - [PEGTL](https://github.com/taocpp/PEGTL)
🧰 Tools
🪛 Markdownlint (0.37.0)

56-56: Expected: 0; Actual: 1
Unordered list indentation

(MD007, ul-indent)

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Reviewing files that changed from the base of the PR and between e6f816d and 1e1cc98.

📒 Files selected for processing (10)
  • .gitmodules (1 hunks)
  • LICENSES.md (1 hunks)
  • Makefile (1 hunks)
  • src/support/gnu-c++-demangler.cc (1 hunks)
  • src/support/gnu-c++-demangler.h (1 hunks)
  • third_party/PEGTL (1 hunks)
  • vsprojects/common.props (1 hunks)
  • vsprojects/pcsx-redux.sln (2 hunks)
  • vsprojects/support/support.vcxproj (2 hunks)
  • vsprojects/support/support.vcxproj.filters (2 hunks)
✅ Files skipped from review due to trivial changes (1)
  • third_party/PEGTL
👮 Files not reviewed due to content moderation or server errors (1)
  • vsprojects/support/support.vcxproj.filters
🧰 Additional context used
🪛 Markdownlint (0.37.0)
LICENSES.md

56-56: Expected: 0; Actual: 1
Unordered list indentation

(MD007, ul-indent)

⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: Codacy Static Code Analysis
🔇 Additional comments (8)
vsprojects/common.props (1)

11-11: Verify the correctness of the added include directory path.

The path $(SolutionDir)..\third_party\PEGTL\include; has been added to AdditionalIncludeDirectories. Please verify that this path is correct and accessible during the build process to ensure that the PEGTL headers are included properly.

Makefile (1)

39-39: LGTM!

The PEGTL include path is correctly added and follows the existing pattern in the Makefile.

.gitmodules (1)

97-99: LGTM! Clean addition of PEGTL dependency

The addition of PEGTL as a submodule follows project conventions and uses the official repository.

vsprojects/support/support.vcxproj (2)

163-163: LGTM! Header file addition follows conventions

The gnu-c++-demangler.h header is properly integrated into the project structure.


213-215: Verify if /bigobj is needed for other configurations

The /bigobj compiler option is added only for Debug|x64. Consider if this option is also needed for other configurations to handle large object files generated by template-heavy PEGTL code.

✅ Verification successful

Keep /bigobj option specific to Debug|x64 configuration

The current configuration appears correct. The gnu-c++-demangler.cc file (20KB) is the largest in the support directory and likely generates large object files specifically in Debug builds due to template expansion and debug symbols. Release builds typically have better template instantiation optimization, explaining why the option isn't needed there.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check if other configurations might need /bigobj by looking for similar patterns
rg -l "bigobj" vsprojects/

Length of output: 61


Script:

#!/bin/bash
# Get more context around bigobj usage
rg -C 5 "bigobj" vsprojects/support/support.vcxproj

# Check for the specific file in other configurations
rg -A 5 "gnu-c\+\+-demangler\.cc" vsprojects/support/support.vcxproj

# Look for other potential template-heavy files
fd . src/support -e cc -x ls -l {} \;

Length of output: 2767

vsprojects/pcsx-redux.sln (3)

110-114: LGTM! Well-structured PEGTL integration

The PEGTL root folder is properly added under third_party with the main header.


780-785: LGTM! Proper nesting of PEGTL components

The folder hierarchy correctly organizes PEGTL components (core, contrib, internal) maintaining clean project structure.


789-789: Update SolutionGuid to maintain solution identity

The solution GUID has been updated, which is expected when adding new projects.

Comment on lines +103 to +104
size *= 10;
size += in.peek_char() - '0';
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🛠️ Refactor suggestion

Check for potential integer overflow in size calculation.

The size variable is calculated by accumulating digit characters in lines 103-104. If the mangled name contains a very large number, there is a risk of integer overflow. Consider adding a check to prevent overflow or using a larger integer type like std::size_t.

Comment on lines +102 to +105
while (in.size() > 0 && std::isdigit(in.peek_char())) {
size *= 10;
size += in.peek_char() - '0';
in.bump(1);
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⚠️ Potential issue

Cast char to unsigned char when using std::isdigit.

In the source_name::match function, std::isdigit(in.peek_char()) is called on line 102. Since std::isdigit expects an int that is representable as an unsigned char or EOF, passing a char directly can lead to undefined behavior if char is signed and contains a negative value. To ensure correct behavior, cast the character to unsigned char before passing it to std::isdigit.

Apply this diff to fix the issue:

-            while (in.size() > 0 && std::isdigit(in.peek_char())) {
+            while (in.size() > 0 && std::isdigit(static_cast<unsigned char>(in.peek_char()))) {
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
while (in.size() > 0 && std::isdigit(in.peek_char())) {
size *= 10;
size += in.peek_char() - '0';
in.bump(1);
while (in.size() > 0 && std::isdigit(static_cast<unsigned char>(in.peek_char()))) {
size *= 10;
size += in.peek_char() - '0';
in.bump(1);

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Actionable comments posted: 5

🧹 Nitpick comments (1)
src/support/gnu-c++-demangler.cc (1)

50-55: Improve debugbreak implementation for non-Windows platforms.

The non-Windows implementation of debugbreak() is empty. Consider:

  1. Using platform-specific debug break mechanisms (e.g., raise(SIGTRAP) on Unix).
  2. Adding a compile-time warning when debug breaks are unavailable.
#ifdef _WIN32
void debugbreak() {
    if (IsDebuggerPresent()) __debugbreak();
}
#else
void debugbreak() {
    #if defined(__unix__) || defined(__unix) || defined(__APPLE__)
        raise(SIGTRAP);
    #else
        #warning "Debug break not implemented for this platform"
    #endif
}
#endif
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📒 Files selected for processing (2)
  • src/support/gnu-c++-demangler.cc (1 hunks)
  • src/support/gnu-c++-demangler.h (1 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (10)
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  • GitHub Check: macos-arm-build-and-test
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🔇 Additional comments (1)
src/support/gnu-c++-demangler.cc (1)

129-148: ⚠️ Potential issue

Fix potential issues in source_name implementation.

The source_name implementation has several issues:

  1. Integer overflow possible in size calculation
  2. Unsafe usage of std::isdigit
  3. No bounds checking on string_view access
 struct source_name {
     using rule_t = source_name;
     using subs_t = pegtl::nothing<void>;

     template <pegtl::apply_mode A, pegtl::rewind_mode M, template <typename...> class Action,
               template <typename...> class Control, typename ParseInput, typename... States>
     [[nodiscard]] static bool match(ParseInput& in, States&&... st) {
         auto marker = in.template mark<M>();
-        unsigned size = 0;
+        std::size_t size = 0;
+        const std::size_t maxSize = std::numeric_limits<std::size_t>::max();
         while (in.size() > 0 && std::isdigit(static_cast<unsigned char>(in.peek_char()))) {
+            if (size > maxSize / 10) return marker(false);  // Prevent overflow
             size *= 10;
-            size += in.peek_char() - '0';
+            std::size_t digit = in.peek_char() - '0';
+            if (size > maxSize - digit) return marker(false);  // Prevent overflow
+            size += digit;
             in.bump(1);
         }
         if (size == 0) return marker(false);
         if (in.size() < size) return marker(false);
         in.bump(size);
         return marker(true);
     }
 };

Likely invalid or redundant comment.

Comment on lines 36 to 39
bool internalCheck();
bool trace(std::string_view mangled);
bool printDot(std::string_view mangled);
std::string demangle(std::string_view mangled);
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🛠️ Refactor suggestion

Add documentation for the public API.

The public functions lack documentation. Please add Doxygen-style comments explaining:

  • Purpose of each function
  • Parameters and their meaning
  • Return value semantics
  • Example usage if applicable

Example documentation format:

/**
 * Performs internal validation of the demangler grammar.
 * @return true if the grammar is valid, false otherwise.
 */
bool internalCheck();

/**
 * Traces the demangling process for a mangled name.
 * @param mangled The mangled name to trace
 * @return true if tracing succeeded, false otherwise
 */
bool trace(std::string_view mangled);


MIT License

Copyright (c) 2025 PCSX-Redux authors
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⚠️ Potential issue

Update the copyright year.

The copyright year is set to 2025, which is in the future. Please update it to the current year (2024).

-Copyright (c) 2025 PCSX-Redux authors
+Copyright (c) 2024 PCSX-Redux authors
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
Copyright (c) 2025 PCSX-Redux authors
Copyright (c) 2024 PCSX-Redux authors

Comment on lines +58 to +63
struct DemanglerState {
std::string tostring() { return ""; }
std::vector<std::string> bag;
std::string_view lastName;
const std::type_info* lastAction;
};
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🛠️ Refactor suggestion

Improve DemanglerState implementation.

The DemanglerState class needs improvements:

  1. tostring() returns an empty string but should format the state.
  2. Member variables lack documentation.
  3. Consider making tostring() const-qualified.
struct DemanglerState {
    /// Returns a string representation of the current state
    std::string tostring() const {
        std::string result;
        if (!bag.empty()) {
            result = "Names: ";
            for (const auto& name : bag) {
                result += name + ", ";
            }
            result.resize(result.size() - 2);  // Remove trailing ", "
        }
        return result;
    }

    std::vector<std::string> bag;      ///< Collected names during parsing
    std::string_view lastName;         ///< Most recently parsed name
    const std::type_info* lastAction;  ///< Type info of last executed action
};

Comment on lines +382 to +1870
debugbreak();
throw Unimplemented("local_name");
}
};
template <>
struct DemanglerAction<data_member_prefix> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("data_member_prefix");
}
};
template <>
struct DemanglerAction<seq_id> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("seq_id");
}
};
template <>
struct DemanglerAction<substitution_simple> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_simple");
}
};
template <>
struct DemanglerAction<substitution_std> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std");
}
};
template <>
struct DemanglerAction<substitution_std_allocator> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std_allocator");
}
};
template <>
struct DemanglerAction<substitution_std_basic_string> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std_basic_string");
}
};
template <>
struct DemanglerAction<substitution_std_basic_string_full> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std_basic_string_full");
}
};
template <>
struct DemanglerAction<substitution_std_basic_istream> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std_basic_istream");
}
};
template <>
struct DemanglerAction<substitution_std_basic_ostream> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std_basic_ostream");
}
};
template <>
struct DemanglerAction<substitution_std_basic_iostream> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution_std_basic_iostream");
}
};
template <>
struct DemanglerAction<substitution> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("substitution");
}
};
template <>
struct DemanglerAction<std_name> {
template <typename ActionInput>
static void apply(const ActionInput& in, DemanglerState& state) {
debugbreak();
throw Unimplemented("std_name");
}
};
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🛠️ Refactor suggestion

Improve error handling in DemanglerAction implementations.

The current implementation has several issues:

  1. All actions throw exceptions, making error recovery impossible
  2. No progress tracking or partial results
  3. Debug breaks in every action make debugging cumbersome

Consider implementing a more robust error handling strategy:

  1. Use a Result type instead of exceptions:
template <typename Rule>
struct DemanglerAction : pegtl::nothing<Rule> {};

// Example improved implementation
template <>
struct DemanglerAction<mangled_name> {
    template <typename ActionInput>
    static void apply(const ActionInput& in, DemanglerState& state) {
        if (state.errorOccurred) return;  // Skip if already in error state
        try {
            // Implementation here
        } catch (const std::exception& e) {
            state.errorOccurred = true;
            state.errorMessage = e.what();
            state.errorLocation = in.position();
        }
    }
};
  1. Add progress tracking:
struct DemanglerState {
    // ... existing members ...
    
    /// Tracks parsing progress
    struct Progress {
        std::size_t totalRules = 0;
        std::size_t completedRules = 0;
        std::string currentRule;
    } progress;

    /// Error state
    bool errorOccurred = false;
    std::string errorMessage;
    pegtl::position errorLocation;
};

Comment on lines +1894 to +1905
std::string PCSX::GNUDemangler::demangle(std::string_view mangled) {
try {
DemanglerState state;
pegtl::string_input in(mangled, "mangled");
auto result = pegtl::parse<mangled_name, DemanglerAction>(in, state);
if (result) state.tostring();
} catch (Unimplemented unimplemented) {
std::cout << unimplemented.name;
} catch (...) {
}
return std::string(mangled);
}
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🛠️ Refactor suggestion

Improve error handling in demangle function.

The current implementation has several issues:

  1. Silently catches all exceptions
  2. Only prints unimplemented rule names
  3. Always returns the original mangled name on failure

Consider implementing proper error reporting:

struct DemangleError {
    enum class Type {
        Unimplemented,
        InvalidInput,
        ParseError,
        Internal
    };
    Type type;
    std::string message;
    std::optional<std::string> ruleName;
};

std::variant<std::string, DemangleError> demangle(std::string_view mangled) {
    try {
        DemanglerState state;
        pegtl::string_input in(mangled, "mangled");
        if (!pegtl::parse<mangled_name, DemanglerAction>(in, state)) {
            return DemangleError{
                DemangleError::Type::ParseError,
                "Failed to parse mangled name",
                std::nullopt
            };
        }
        return state.tostring();
    } catch (const Unimplemented& e) {
        return DemangleError{
            DemangleError::Type::Unimplemented,
            "Unimplemented demangling rule",
            std::string(e.name)
        };
    } catch (const std::exception& e) {
        return DemangleError{
            DemangleError::Type::Internal,
            e.what(),
            std::nullopt
        };
    }
}

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Actionable comments posted: 0

🧹 Nitpick comments (2)
src/support/gnu-c++-demangler.cc (2)

5-5: Update the copyright year.

The copyright year is set to 2025, which is in the future. Consider updating it to the current year.

-Copyright (c) 2025 PCSX-Redux authors
+Copyright (c) 2024 PCSX-Redux authors

50-55: Enhance debug break for non-Windows platforms.

The non-Windows version of debugbreak() is empty. Consider using platform-specific debug break mechanisms for better debugging support.

 #else
-void debugbreak() {}
+void debugbreak() {
+#if defined(__APPLE__)
+    __builtin_debugtrap();
+#elif defined(__unix__)
+    raise(SIGTRAP);
+#else
+    // Fall back to empty implementation
+#endif
+}
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📒 Files selected for processing (2)
  • src/support/gnu-c++-demangler.cc (1 hunks)
  • src/support/gnu-c++-demangler.h (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/support/gnu-c++-demangler.h
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  • GitHub Check: cross-arm64
🔇 Additional comments (5)
src/support/gnu-c++-demangler.cc (5)

58-63: Improve DemanglerState implementation.

The current implementation has several issues:

  1. tostring() returns an empty string but is used in demangle()
  2. Member variables lack documentation
  3. Consider making tostring() const-qualified

138-140: Check for potential integer overflow in size calculation.

The size variable is calculated by accumulating digit characters. If the mangled name contains a very large number, there is a risk of integer overflow.


138-141: Cast char to unsigned char when using std::isdigit.

Using std::isdigit with char can lead to undefined behavior if char is signed and contains a negative value.


382-1870: Improve error handling in DemanglerAction implementations.

The current implementation has several issues:

  1. All actions throw exceptions, making error recovery impossible
  2. No progress tracking or partial results
  3. Debug breaks in every action make debugging cumbersome

1894-1905: Improve error handling in demangle function.

The current implementation has several issues:

  1. Silently catches all exceptions
  2. Only prints unimplemented rule names
  3. Always returns the original mangled name on failure

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