Looking for some NES nostalgia? With a Civ V twist? You’ve come to the right place.
I’m a huge fan of the original Zelda 2, up to and including no-lives-lost vanila game completion. I also have a less than 7 minute completion speedrun time which you may find entertaining. ;)
- For the first time in Unciv history, bridge tiles can be placed. This is accomplished with Hybrid Tile Tech, invented here, and now mentioned in Unciv's code.
- Thanks to hybrid tiles, three specific Zelda 2 gameplay elements have been preserved: raft crossing, boot water walking, and the bridge to Maze Island.
- Unciv modder/mappers are going to have a field day tearing apart Z2! Have at it! Share what you learned, this is a huge opportunity!
Feedback: Issues (dev-related) and Discussions (game-related) at the top of the page.
Take a closer look at the above and you'll see the hidden water paths using Force (a TerrainFeature) via customized ocean Hybrid tiles that makes the special features of the Hyrule overworld map possible!
Z2 is essentially in beta. While in active development, expect anything could change!
Feel free to review/reuse the json’s. There's tons of commentary, especially towards learning what Unciv can/can't do.