A console engine that makes rendering in console much easier!
Using Visual Studio
- All you need to do is to add "engine" folder to your project and you're ready to go!
Using MinGW
- Put the "engine" folder in the root directory
- Compile command: g++ -o main.exe main.cpp engine/*.cpp -static-libgcc -static-libstdc++ -static-libpthread
WARNING: The engine uses WinApi to draw stuff to console so it only works for windows
You can find example program in "src" directory (ParticlesDemoMain.cpp)