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when i used mod anythinganywhere to adjust the building position of better Junimos, there have any errors,I'm not sure if this will cause the game to crash if I pick it up like this #70

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zhangken1115 opened this issue Jul 9, 2024 · 1 comment

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@zhangken1115
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[Better Junimos] This mod failed in the Display.MenuChanged event. Technical details:
InvalidOperationException: The AnythingAnywhere.Framework.UI.BuildAnywhereMenu object doesn't have a 'MagicalConstruction' instance field.
at StardewModdingAPI.Framework.Reflection.Reflector.GetField[TValue](Object obj, String name, Boolean required) in SMAPI\Framework\Reflection\Reflector.cs:line 40
at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetField[TValue](Object obj, String name, Boolean required) in SMAPI\Framework\ModHelpers\ReflectionHelper.cs:line 38
at BetterJunimos.BetterJunimos.OnMenuChanged(Object sender, MenuChangedEventArgs e) in /Users/tristenmiller/Desktop/development/Stardew-Mods/BetterJunimos/BetterJunimos.cs:line 239
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

@EienWolf
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Same error with other Magical Constructions like obelisk?

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