A simple Dungeon Procedural Generator using Godot (v3.0).
This project is based on this gamasutra article: https://www.gamasutra.com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php
This project is still under development! Some of the tasks are:
- Code cleaning.
- Little fixes (rooms intersecting, LittleGodot getting drunk).
- Lots of polish!
- Integrating to an actual Zelda-Like Godot project.