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v2.9.5 release
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Luke Gehorsam committed Jun 18, 2021
1 parent 29b6d61 commit 2148241
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4 changes: 4 additions & 0 deletions Packages/Nakama/CHANGELOG.md
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Expand Up @@ -4,6 +4,10 @@ All notable changes to this project are documented below.
The format is based on [keep a changelog](http://keepachangelog.com/) and this project uses [semantic versioning]
(http://semver.org/).

## [2.9.5] - 06-18-21
### Fixed
- Fixed issue where UnityLogger did not implement a Debug log method.

## [2.9.4] - 06-17-21
### Fixed
- Fixed issue where refreshing a session with metadata threw an exception due to the key already existing.
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5 changes: 5 additions & 0 deletions Packages/Nakama/Runtime/UnityLogger.cs
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Expand Up @@ -23,6 +23,9 @@ namespace Nakama
/// </summary>
public class UnityLogger : ILogger
{
/// <inheritdoc cref="ILogger"/>
public void DebugFormat(string format, params object[] args) => Debug.LogFormat(format, args);

/// <inheritdoc cref="ILogger"/>
public void ErrorFormat(string format, params object[] args) => Debug.LogErrorFormat(format, args);

Expand All @@ -31,5 +34,7 @@ public class UnityLogger : ILogger

/// <inheritdoc cref="ILogger"/>
public void WarnFormat(string format, params object[] args) => Debug.LogWarningFormat(format, args);


}
}
2 changes: 1 addition & 1 deletion Packages/Nakama/package.json
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@@ -1,6 +1,6 @@
{
"name": "com.heroiclabs.nakama-unity",
"version": "2.9.4",
"version": "2.9.5",
"unity": "2018.4",
"displayName": "Nakama Unity",
"description": "Unity3D client for Nakama server written in C#.",
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