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fix(Demonology): Fix Interrupts
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Cilraaz committed Mar 2, 2024
1 parent 0027fb7 commit 91d0e4f
Showing 1 changed file with 1 addition and 3 deletions.
4 changes: 1 addition & 3 deletions HeroRotation_Warlock/Demonology.lua
Original file line number Diff line number Diff line change
Expand Up @@ -487,9 +487,7 @@ local function APL()
local ShouldReturn = Precombat(); if ShouldReturn then return ShouldReturn; end
end
-- Interrupts
if S.SpellLock:IsAvailable() then
local ShouldReturn = Everyone.Interrupt(S.AxeToss, Settings.Commons.OffGCDasOffGCD.SpellLock, StunInterrupts); if ShouldReturn then return ShouldReturn; end
end
local ShouldReturn = Everyone.Interrupt(S.AxeToss, Settings.Commons.OffGCDasOffGCD.SpellLock, StunInterrupts); if ShouldReturn then return ShouldReturn; end
-- Manually added: unending_resolve
if S.UnendingResolve:IsReady() and (Player:HealthPercentage() < Settings.Demonology.UnendingResolveHP) then
if Cast(S.UnendingResolve, Settings.Demonology.OffGCDasOffGCD.UnendingResolve) then return "unending_resolve defensive"; end
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