My first experimental engine (C++, OpenGL, Qt) for rendering, modelisation and animation
Gui (clone Blender)
Release date : February 2020
- Assimp (no submodule, system library, compiled with latest version on Arch Linux)
- glm (no submodule, system library, compiled with latest version on Arch Linux)
- AnimTimeline (submodule)
$ git submodule init
$ git submodule update
$ mkdir build
$ cd build
$ cmake ..
$ make
additional video : https://youtu.be/0qHZ_LvAo_0
example of perfect circle :