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DnDj - v0.0.5 [alpha]

A multi-featured (and system agnostic) sound mixer/controller for Foundry VTT.

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DnDj is designed to give the GM detailed and flexible control over what is being played and heard.

Use -

DnDj is launched from the bottom of the playlists sidebar. Playing/stopping tracks in the sidebar adds/removes them from the mixer.

Features at launch include -

  • simultaneously cross fade tracks smoothly over variable times (including snap change).

  • live volume control, syncing input slider and volume in real time.

  • master (GM) and personal (everyone) volume control.

  • pause (with the option to automatically pause tracks when adding to the mixer).

  • mute.

  • pin tracks. When a track in the mix stops, it is automatically removed. Pinned tracks remain.

  • cue tracks to unpause/pause (or if pinned start) on next fade or snap

  • sync everyone to the same time elapsed on all tracks (including when a player logs into a session, their audio syncs automatically with the GM's).

  • Session memory - the ability to load your last mix.

Upcoming features -

  • full featured seek within tracks.

  • monitoring: allowing the GM to audition tracks and volume changes without the players hearing them.

  • control who hears what [ e.g resolve a passive perception check with Alex hearing the approaching orcs but not Maggie or Brian.]

  • save multiple sessions and load them on the fly allowing a GM to seamlessly mix between presets for locations, situations or characters. This would result in...

  • A console for programming sessions, cues, transitions etc. The mixer becoming an interface for DnDj, not the extent of it.

Possible future features -

  • A soundboard. [ This is a little vanilla, but would make sense within the scope of the module.]

  • A satelite mixer for players [ e.g Brain is all about the delicate woodland ambience, but on the other hand Maggie wants to drown in the addrenaline of endless synths, sampled choirs and war drums. ]

NOTE - given the intricate nature of this module, its numerous possible states and the inherently disruptive nature of a sound error - this thing is going to be woobly for a while.

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A multi-featured sound mixer for Foundry VTT

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