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Andrew Hulsizer
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Jul 21, 2014
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// | ||
// Use this file to import your target's public headers that you would like to expose to Swift. | ||
// | ||
|
||
#import <FlickrKit/FlickrKit.h> | ||
#import <SDWebImage/UIImageView+WebCache.h> |
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96 changes: 96 additions & 0 deletions
96
...cterText.xcodeproj/xcuserdata/andrewhulsizer.xcuserdatad/xcschemes/CharacterText.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "0600" | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "AF7BB31E195C749600E46AF2" | ||
BuildableName = "CharacterText.app" | ||
BlueprintName = "CharacterText" | ||
ReferencedContainer = "container:CharacterText.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
buildConfiguration = "Debug"> | ||
<Testables> | ||
<TestableReference | ||
skipped = "NO"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "AF7BB330195C749600E46AF2" | ||
BuildableName = "CharacterTextTests.xctest" | ||
BlueprintName = "CharacterTextTests" | ||
ReferencedContainer = "container:CharacterText.xcodeproj"> | ||
</BuildableReference> | ||
</TestableReference> | ||
</Testables> | ||
<MacroExpansion> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "AF7BB31E195C749600E46AF2" | ||
BuildableName = "CharacterText.app" | ||
BlueprintName = "CharacterText" | ||
ReferencedContainer = "container:CharacterText.xcodeproj"> | ||
</BuildableReference> | ||
</MacroExpansion> | ||
</TestAction> | ||
<LaunchAction | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
buildConfiguration = "Debug" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
allowLocationSimulation = "YES"> | ||
<BuildableProductRunnable> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "AF7BB31E195C749600E46AF2" | ||
BuildableName = "CharacterText.app" | ||
BlueprintName = "CharacterText" | ||
ReferencedContainer = "container:CharacterText.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
<AdditionalOptions> | ||
</AdditionalOptions> | ||
</LaunchAction> | ||
<ProfileAction | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
buildConfiguration = "Release" | ||
debugDocumentVersioning = "YES"> | ||
<BuildableProductRunnable> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "AF7BB31E195C749600E46AF2" | ||
BuildableName = "CharacterText.app" | ||
BlueprintName = "CharacterText" | ||
ReferencedContainer = "container:CharacterText.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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