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Solarus is an open-source Zelda-like 2D game engine written in C++. It can run games scripted in Lua. This engine is used by our Zelda fangames. Solarus is licensed under GPL v3.

You might be interested in our fangames created with Solarus:

If you want to create your own games with the Solarus engine, see also Solarus Quest Editor, our Solarus game creation software.

See our development blog to get more information and documentation about using the Solarus engine. The compilation instructions can be found in the compilation.txt file or on our website.

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Languages

  • C++ 97.1%
  • CMake 2.2%
  • Lua 0.3%
  • C 0.2%
  • Objective-C++ 0.1%
  • Roff 0.1%