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The Pushbutton Engine ported to Haxe
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hybridmindset/Hydrax
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Hydrax is a haXe port of the Pushbutton Engine (PBE). Status: core functionality is done. Next step is the XML parsing/templating system. Why? HaXe and the PBE are a natural fit. PBE is a good engine for building games, as the component plug-in architecture eases building of complex game objects with a minimum of code rewriting. This component architecture also makes it easier to write games for different platforms, as different components can be used for different platforms in a natural way. One goal of this port is to reduce unecessary dependencies where possible. It should be possible to replace any core component or manager with your own. HaXe provides an outright performance boost for games running in Flash, compared to games written in AS3. Many games require server side functionality. haXe compiles to several server-side languages/platforms, allowing a single language for the entire game development. Currently, Hydrax will keep the PBE package structure of the core classes (with permission from Ben Garney, PB Labs). This may change if Hydrax diverges sufficiently. At this stage, portions of PBE are ported over as needed, endevouring to maintain a reasonable level of consistency. Community contributions are encouraged. See doc/differences_hydrax_pbe for a list of differences between Hydrax and PBE. License: Classes directly ported from PBE and any new code maintain the original MIT license. Some classes in com.pblabs.util and com.pblabs.components.tasks are derived from LGLP code, and maintain the LGPL license. The LGPL licensed classes are documented as such in the source headers. Copyright (c) 2010 Dion Amago Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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