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# 实验六:交互建模 | ||
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## 一、实验目标 | ||
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1. 理解系统交互的概念。 | ||
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2. 掌握UML顺序图的画法。 | ||
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3. 掌握对象交互的定义与建模方法。 | ||
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## 二、实验内容 | ||
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1. 根据活动图和类图,确定功能所涉及的系统对象。 | ||
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2. 在顺序图上画出参与者。 | ||
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3. 在顺序图上画出消息。 | ||
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## 三、实验步骤 | ||
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1. 从实验二的用例图中找到参与者(摄影爱好者)并画出(Lifeline) | ||
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2. 从实验四、五的类图中找到其余参与者(MVC)并画出(Lifeline) | ||
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3. 根据实验三活动图确定参与者之间的消息并画出(Message) | ||
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## 四、实验结果 | ||
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![浏览图库顺序图](./Lab6_SequenceDiagram1.jpg) | ||
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图1:浏览图库顺序图 | ||
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![评论帖子顺序图](./Lab6_SequenceDiagram2.jpg) | ||
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图2:评论帖子顺序图 |