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Corr JsDoc
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ftoromanoff committed Oct 17, 2023
1 parent 2ec88d6 commit e930367
Showing 2 changed files with 10 additions and 10 deletions.
10 changes: 5 additions & 5 deletions src/Converter/Feature2Texture.js
Original file line number Diff line number Diff line change
@@ -9,15 +9,15 @@ import Style from 'Core/Style';
* using the given style(s). Several styles will re-draws the polygon each one with
* a different style.
* @param {CanvasRenderingContext2D} ctx - canvas' 2D rendering context.
* @param {number[]} vertices - All the vertices of the Feature.
* @param {Number[]} vertices - All the vertices of the Feature.
* @param {Object[]} indices - Contains the indices that define the geometry.
* Objects stored in this array have two properties, an `offset` and a `count`.
* The offset is related to the overall number of vertices in the Feature.
* @param {Object} style - object defining the style of the polygon.
* @param {number} size - The size of the feature.
* @param {number} extent - The extent.
* @param {number} invCtxScale - to scale line width and radius circle
* @param {boolean} canBeFilled - true if feature.type == FEATURE_TYPES.POLYGON
* @param {Number} size - The size of the feature.
* @param {Number} extent - The extent.
* @param {Number} invCtxScale - The ration to scale line width and radius circle.
* @param {Boolean} canBeFilled - true if feature.type == FEATURE_TYPES.POLYGON
*/
function drawPolygon(ctx, vertices, indices = [{ offset: 0, count: 1 }], style = {}, size, extent, invCtxScale, canBeFilled) {
if (vertices.length === 0) {
10 changes: 5 additions & 5 deletions src/Core/Style.js
Original file line number Diff line number Diff line change
@@ -777,11 +777,11 @@ class Style {
}

/**
* Applies the style.fill to a polygon of the texture canvas
* @param {CanvasRenderingContext2D} txtrCtx The Context 2D of the texture canvas
* @param {Path2D} polygon The current texture canvas polygon
* @param {DOMMatrix} invCtxScale The DOM matrix scaled to generate pattern (if any)
* @param {boolean} canBeFilled - true if feature.type == FEATURE_TYPES.POLYGON
* Applies the style.fill to a polygon of the texture canvas.
* @param {CanvasRenderingContext2D} txtrCtx The Context 2D of the texture canvas.
* @param {Path2D} polygon The current texture canvas polygon.
* @param {Number} invCtxScale The ratio to scale line width and radius circle.
* @param {Boolean} canBeFilled - true if feature.type == FEATURE_TYPES.POLYGON.
*/
applyToCanvasPolygon(txtrCtx, polygon, invCtxScale, canBeFilled) {
// draw line or edge of polygon

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