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Fix writing AAS filename/extension. #1

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Fix writing AAS filename/extension. #1

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@ghost ghost commented Mar 17, 2021

This fixes a long standing bug, where the BSPC tool is writing wrong AAS file names. By default the output of the files reads:
mapname._b0aas, but the filename should be: mapname_b0.aas (the dot is shifted to the end of the mapname instead of in front of the extension). Level designers have to manually rename their AAS files. This pull request fixes the AAS filename/extension.

Patch by Zack Middleton (zturtleman)

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