Linux dotfiles and scripts I use.
Go to System Settings → Colors & Themes → Login Screen (SDDM) and clicking Apply Plasma Settings…
- Kate
- markdownpart
- DoubleCmd
- Vivaldi
- Bitwarden
- SponsorBlock
- Default Zoom for Google Workspace
- NVidia
- PCloud
- dotfiles and keyboard layout
- neovim
- plexmediaserver
- qBittorrent
- timeshift
- globalprotect / gpclient
sudo pacman -Sy globalprotect-openconnect
- viber
- KRDC (try different acceleration options if there are issues)
- gitui or lazygit
- Make sure to keep id_rsa
- mkdir /media/data/
- sudo chown igors:igors data
- chown -R igors:igors data
- /etc/fstab
- Add these to .bashrc:
alias ll='ls -al --color=auto'
alias rdp="xfreerdp /u:<username> /v:<remote-hostame> /size:1920x1200"
- Edit
/boot/loader/entries/<current_entry>.conf
and addnowatchdog
to the options line. - Edit
/boot/loader/loader.conf
and add line withtimeout 0
to disable 3 second bootup selector screen.
- Check awesome-kde for other KDE software.
- Run
pacman -Sc
from time to time to clear the cache and free up space.
- Enable Background Shader Pre-Caching.
You can find this option if you navigate to Downloads / Shader Pre-Caching and enable both “Enable Shader Pre-Caching" and “Allow background processing of Vulkan shaders.”
However, to my knowledge, by default, this will only uses a single CPU core or two threads, but it is possible to specify how many CPU threads Steam should should be using for background shader compilation.
- Change CPU / Threads Used By Steam For Background Shader Compilation
vim .local/share/Steam/steam_dev.cfg
unShaderBackgroundProcessingThreads 9
The number representing how many CPU threads, you want Steam to use for background shader compilation.
- Restart Steam.