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Industrial Park Preview 52

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@igorseabra4 igorseabra4 released this 15 Aug 07:45
· 471 commits to master since this release
  • Fixes issue in which copying assets renamed them wrongly.
  • Fixed cross-game/platform copy/paste for CAM, CNTR and all DYNAs.
  • Added much more information for most BFBB DYNA types thanks to Seil.
  • Fixed issue in which RGBA colors (in assets such as UIFT and FOG) were read wrongly in little endian platforms.
  • Optimized txdgen being ran more times than needed (specially when importing textures).
  • Randomizer update: more softlock fixes, adds texture animation randomizer