[2024.4.1] - 2024-11-19
Added
Fixed
- Fix raycast shortcuts (@Sarofc) #72
- Fix dynamic mesh bounds calculation (@ppiastucki) #77
- issuer : @OhJeongrok
- Fix Support non-tiled dynamic nav meshes (@ppiastucki)
Changed
- Changed data structure of 'neis' from List to byte[] for optimized memory usage and improved access speed in
DtLayerMonotoneRegion
- Changed new RcVec3f[3] to stackalloc RcVec3f[3] in DtNavMesh.GetPolyHeight() to reduce heap allocation
- Changed memory handling to use stackalloc in DtNavMeshQuery.GetPolyWallSegments for reducing SOH
- Changed DtNavMeshQuery.GetPolyWallSegments() to use Span for enhanced performance, memory efficiency.
- Changed bmin/bmax from int[] to RcVec3i for improved memory efficiency
Removed
- Nothing
Special Thanks
Full Changelog: 2024.3.1...2024.4.1