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VERSION 2.0.7 - Difficulty MCM Options Fixed and Minor Adjustments
- Difficulty options now correctly modify damage and AP correctly - Having either or both of these options on would change damage/AP modifiers to that of Very Easy in the calculations - Ammo breakdown for standard ammo now better reflects that of standard GAMMA balance - Breakdown of special/variant ammo is unchanged - 9x21 AP now has the damage buff that GAMMA will be giving it in a future update - 9x21 HP had its damage modifier slightly reduced so that it didn't outshine .45 Hydro-shok while costing less to craft (k_hit down from 2.15 to 2.0) - (For future GAMMA version/dev2 testers) When using any type of ammo with a Special Effect, weapon barrels will instead have the chance to take condition damage since weapon base condition no longer matters - Current GAMMA users will still have the base weapon condition take damage when using special ammo
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