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Update 15: BaS Variants + UI QoL Fixes
[NEW ADDITIONS] o Momopate's 20x70 Slugs mod will now be included by default to avoid any conflicts with the created variants - This will also include my own trader mod that adds the base slugs to traders where appropriate o 20x70 now has its variants - 20x70 #3BK Buckshot: 17 pellets, slightly less damage per pellet than regular 20x70 Buckshot due to pellet count, less AP, 25% chance to stagger - 20x70 Shattershot (Devastator slug variant): single glass slug with low base power but massive expansion bonus + fragmentation, near-to-none AP - 20x70 Lightning (Star/AP slug variant): slightly more damage, one tier higher AP, deals shock hit + shock AoE to nearby targets that scales with armor tier (headshot guarantees Tier 3 AoE) o 23x75 now has its variants - 23x75mm "Pure Chaos" Buckshot: slightly less damage and AP, utilizes the "Chaos" special that modifies damage and AP by 0.6x-1.6x + has a chance to utilize many of the special effects in this mod - 23x75mm "Mini Napalm" ("Barrikada" variant): a "fire bomb projectile" that ignites the hit target (does same damage as Dragon's Breath's ignite) and reduces their armor + ignites any targets within a 5m radius (this ignite does less damage) o .338 Federal (BaS) now has a variant - .338 Federal "Cloudkill": slightly more damage, slightly less accuracy and AP, utilizes the "Cloudkill" special that weakens nearby targets [OTHER CHANGES] o Any chance-based effects now have their chance shown in the ammo's tooltip to help players see their chances - Due to this, minor re-writes were done to most chance-based effects to allow for this functionality o "Fragmentation" special effect has been re-worked: - Now is a chance-based 30% damage bonus on both non-armor-penetrating and full-armor-penetrating hits and flesh hits - Each ammo has its own chance to fragment o "Cloudkill" has been buffed: - Weakening effect on an NPC (takes more damage + deals less damage to the player) now stacks if affected by "Cloudkill" again o Removed a leftover text file that is not needed anymore
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;;;;;;;;;;;;;;;;;;;;;;;;; | ||
;; 20x70 #3BK Buckshot ;; | ||
;;;;;;;;;;;;;;;;;;;;;;;;; | ||
[ammo_20x70_buck_bad]:ammo_base | ||
handler = arti_handlers.buckshot_damage | ||
name = ammo_new_20x70_buck | ||
k_hit = 0.195 | ||
k_ap = 0.02 | ||
cost = 1850 | ||
special = flinch | ||
flinch = 25 | ||
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dg_ammo = ammo_20x70_buck | ||
dg_chance = 0.35 | ||
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;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
;; 20x70 Shattershot Slug ;; | ||
;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
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[ammo_20x70_devastator_bad]:ammo_base | ||
handler = arti_handlers.slug | ||
name = ammo_20x70_devastator_glass | ||
k_hit = 1.15 | ||
k_ap = 0.03 | ||
k_hp = 3.00 | ||
cost = 2750 | ||
special = frag | ||
frag = 85 | ||
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dg_ammo = ammo_20x70_buck | ||
dg_chance = 0.6 | ||
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;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
;; 20x70 Lightning Slug ;; | ||
;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
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[ammo_20x70_star_bad]:ammo_base | ||
handler = arti_handlers.shock_damage | ||
name = ammo_20x70_star_lightning | ||
k_hit = 2.15 | ||
k_ap = 0.6 | ||
special = shock | ||
cost = 8000 | ||
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||
dg_ammo = ammo_20x70_buck | ||
dg_chance = 0.75 |
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
;; 23x75 Pure Chaos Buckshot ;; | ||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
[ammo_23x75_shrapnel_bad]:ammo_base | ||
;handler = arti_handlers.buckshot_damage | ||
handler = arti_handlers.chaos_damage | ||
name = ammo_23x75_chaos | ||
k_hit = 1.15 | ||
k_ap = 0.04 | ||
cost = 9500 | ||
special = chaos | ||
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dg_ammo = ammo_23x75_shrapnel | ||
dg_chance = 0.85 | ||
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;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
;; 23x75 Fire Bomb "Slug" ;; | ||
;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
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[ammo_23x75_barrikada_bad]:ammo_base | ||
handler = arti_handlers.napalm_damage | ||
name = ammo_23x75_mini_napalm | ||
k_hit = 1.15 | ||
k_ap = 0.03 | ||
cost = 16500 | ||
special = napalm | ||
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dg_ammo = ammo_23x75_barrikada | ||
dg_chance = 0.95 |
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
;; .338 Federal "Cloudkill" ;; | ||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | ||
[ammo_338_federal_bad]:ammo_base | ||
handler = bas_handler.corrosive_cloud | ||
name = ammo_338_fed_cloudkill | ||
k_hit = 1.05 | ||
k_ap = 0.65 | ||
cost = 9000 | ||
special = toxic | ||
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dg_ammo = ammo_338_federal | ||
dg_chance = 0.7 |
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name = ammo_357_fmj_mono | ||
k_hit = 1.2 | ||
k_ap = 0.40 | ||
frag = 1.5 | ||
frag = 50 | ||
cost = 4150 | ||
special = frag |
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![ammo_vanilla] | ||
ammo_20x70_buck_bad = 5, recipe_ammo_shotgun, casing_s,1,powder_1,4,bullet_shotgun,3 | ||
ammo_20x70_devastator_bad = 5, recipe_ammo_shotgun, casing_s,3,powder_1,4,bullet_shotgun_ap,1,bullet_shotgun,3 | ||
ammo_20x70_star_bad = 5, recipe_ammo_arty2, casing_s,3,powder_1,4,bullet_shotgun_ap,4,powder_battery,1 |
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![ammo_vanilla] | ||
ammo_23x75_shrapnel_bad = 5, recipe_ammo_arty2, casing_s,2,powder_3,1,powder_gravi,4,powder_blood,2 | ||
ammo_23x75_barrikada_bad = 5, recipe_ammo_fire, casing_s,2,powder_3,4,powder_fire,2,powder_fireball,5 |
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![ammo_vanilla] | ||
ammo_338_federal_bad = 5, recipe_ammo_nato, casing_r7,2,powder_3,4,bullet_r7_ap,2,powder_blood,3 |
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![ammo_bas] | ||
ammo_20x70_devastator = 5, recipe_ammo_0, casing_s,2,powder_1,4,bullet_shotgun,3 | ||
ammo_20x70_star = 5, recipe_ammo_0, casing_s,2,powder_1,8,bullet_shotgun_ap,3 |
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![supplies_2] | ||
ammo_20x70_devastator = 7, 1 ;zhekan |
2 changes: 2 additions & 0 deletions
2
gamedata/configs/items/trade/mod_trade_bandit_basic_20x70slugs.ltx
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![supplies_2] | ||
ammo_20x70_devastator = 7, 1 ;zhekan |
5 changes: 5 additions & 0 deletions
5
gamedata/configs/items/trade/mod_trade_csky_spore_20x70slugs.ltx
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![supplies_2] | ||
ammo_20x70_devastator = 8, 1 ;zhekan | ||
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![supplies_4] | ||
ammo_20x70_star = 5, 1 ;dart |
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![supplies_2] | ||
ammo_20x70_devastator = 7, 1 ;zhekan |
5 changes: 5 additions & 0 deletions
5
gamedata/configs/items/trade/mod_trade_freedom_20x70slugs.ltx
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![supplies_2] | ||
ammo_20x70_devastator = 8, 1 ;zhekan | ||
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![supplies_4] | ||
ammo_20x70_star = 5, 1 ;dart |
5 changes: 5 additions & 0 deletions
5
gamedata/configs/items/trade/mod_trade_freedom_ashot_20x70slugs.ltx
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![supplies_2] | ||
ammo_20x70_devastator = 8, 1 ;zhekan | ||
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![supplies_4] | ||
ammo_20x70_star = 5, 1 ;dart |
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![supplies_2] | ||
ammo_20x70_devastator = 7, 1 ;zhekan |
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![supplies_2] | ||
ammo_20x70_devastator = 8, 1 ;zhekan | ||
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![supplies_4] | ||
ammo_20x70_star = 5, 1 ;dart |
5 changes: 5 additions & 0 deletions
5
gamedata/configs/items/trade/mod_trade_isg_light_20x70slugs.ltx
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![supplies_2] | ||
ammo_20x70_devastator = 8, 1 ;zhekan | ||
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![supplies_4] | ||
ammo_20x70_star = 5, 1 ;dart |
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