This repository has been archived by the owner on Sep 27, 2023. It is now read-only.
- Improvements to the auto updater.
- Updated Equipment-Category. Now classes that are derived from jobs can be shown in the Datagrid.
- Updated Emote list for Patch 5.1.
- Updated SaintCoinach for Patch 5.1.
- The application's start-up time has been significantly reduced for a trade-off. As the build previously loads most resources such as Charamakecustomize(Hair/Facepaint), Charamaketype(Facial Features) and Territory(Weather + Zones) that load during initialization. Instead, these said resources will load when the user is loading it up for the first time in the instance of the application is running.
We've merged our build with a fork made by @KrisanThyme (https://github.com/KrisanThyme/CMTool) which provides:
What's new that's provided in this build:
- Tooltips added to most features.
- GPose mode now automatically toggles on when entering GPose.
- NPC heads now work when entering GPose.
- Relative Pos and Rot toggle and added settings to save for both.
- Offsets updated for Patch 5.1.
- Various bug fixes and tweaks.
- Posing Matrix added! Allows for direct bone manipulation and posing your character manually. You can also savestate the position of your body parts and mix and match them to create custom poses based on existing animations!
Recent Additions:
- Entity list drifting while in GPose fixed.
- Added the ability to change your Status Effect visuals while in GPose!
- Force Weather feature added, allows you to change the weather immediately upon selection.