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fix: saved assets for ue4
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fix: fix compile issue with missing header
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YermekG committed Jan 15, 2024
1 parent 0013fed commit 6dfcea8
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Showing 6 changed files with 6 additions and 0 deletions.
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Binary file modified Content/BlueprintSampleContent/PassportLoginWidget4_26.uasset
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Binary file modified Content/ImtblSampleLevel4_26.umap
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2 changes: 2 additions & 0 deletions Source/Immutable/Private/Immutable/ImmutablePassport.cpp
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Expand Up @@ -5,6 +5,8 @@
#include "Immutable/Misc/ImtblLogging.h"
#include "ImtblJSConnector.h"
#include "JsonObjectConverter.h"
#include "Policies/CondensedJsonPrintPolicy.h"


#if PLATFORM_ANDROID | PLATFORM_IOS | PLATFORM_MAC
#include "GenericPlatform/GenericPlatformHttp.h"
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4 changes: 4 additions & 0 deletions Source/Immutable/Private/Immutable/ImtblBlui.cpp
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Expand Up @@ -141,6 +141,10 @@ void UImtblBlui::Init() {
this, &UImtblBlui::WorldTickStart);
}
}
else
{
IMTBL_ERR("Failed to load Immutable bridge asset.")
}

// Do this after the the page is given to the browser and being loaded...
JSConnector->Init(!BluEye->IsBrowserLoading());
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