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DreakTheFantom committed Dec 29, 2024
1 parent ec8e7f7 commit 4a64c24
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105 changes: 105 additions & 0 deletions Resources/Prototypes/Empire/Entities/Clothing/Neck/cloaks.yml
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- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakCenturion
name: centurion's cloak
description: a cloak of great emperor warrior.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/centurion.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakOption
name: option's cloak
description: cloak for option made with nano-silicon.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/cap.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakInquisitor
name: inquisitor's cloak
description: only for court officials.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/inquisitor.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakCapellan
name: capellan's cloak
description: a cloak of preacher who will lead you to the victory.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/capellan.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakEmpireChiefMedicialOfficer
name: chief medicial officer's cloak
description: this cloak is very useful, you can prevent bleeding out with it.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/cmo.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakDecurion
name: Decurion's cloak
description: Bullet-proof cloak, so you can
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/decurion.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakMagos
name: Magos's cloak
description: This cloak is isolated, so technically you can fix cabels if it is in your hands.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/magos.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseCommandContraband]
id: ClothingNeckCloakHoW
name: head of workshop's cloak
description: A symbol of workshop.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/how.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: [ClothingNeckBase, BaseRestrictedContraband]
id: ClothingNeckCloakTriaryBlack
name: triary's cloak
description: Black painted cloak. Owner of this leads legion.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/triaryblack.rsi

- type: entity
parent: [ClothingNeckBase, BaseRestrictedContraband]
id: ClothingNeckCloakTriaryGold
name: triary gold cloak
description: Gold painted cloak. Owner of this leads legion.
components:
- type: Sprite
sprite: Empire/Clothing/Neck/Cloaks/triarygold.rsi
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/capellan.rsi/meta.json
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/centurion.rsi/meta.json
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @jsilverhand2.1",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/cmo.rsi/meta.json
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/decurion.rsi/meta.json
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/how.rsi/meta.json
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/inquisitor.rsi/meta.json
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/magos.rsi/meta.json
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/option.rsi/meta.json
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @jsilverhand2.1",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/triaryblack.rsi/meta.json
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
26 changes: 26 additions & 0 deletions Resources/Textures/Empire/Clothing/Neck/triarygold.rsi/meta.json
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Designed by @mcdonaldsobamaburger and @sentryprimies",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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