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crafting intricately
CTO @GrimRonin -- Lead software dev during the day, gamedev wizard an night -- Tempted in Unity, Rust enthusiast, UI craftsman, procedural animations fanatic
- Belgrade
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12:00
(UTC +01:00) - https://krylov.io
- @inact1v1ty
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Compute-shader-particles
Compute-shader-particles PublicUsing Unity's compute shaders to have fun with particles
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bevyengine/bevy
bevyengine/bevy PublicA refreshingly simple data-driven game engine built in Rust
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