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Release 2.1.0
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ineed bots committed May 5, 2022
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19 changes: 10 additions & 9 deletions README.md
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Expand Up @@ -117,7 +117,8 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
| bots_play_aim | If the bots can aim. | true |

## Changelog
- v2.0.2
- v2.1.0
- Bot chatter system, bots_main_chat
- Greatly reduce script variable usage
- Fix bots slowly reacting in remote streaks
- Improved bots mantling and stuck
Expand All @@ -129,7 +130,6 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
- Bots play hidden gamemodes like one-flag and arena
- Bots do random actions while waiting at an objective
- Improved bots from getting stuck
- Bot chatter system, bots_main_chat
- Better bot difficulty management, bots_skill_min and bots_skill_max

- v2.0.1
Expand All @@ -156,13 +156,14 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
- Initial reboot release


- TODOs (some required in-engine)
- A variable leak in _menu
- Recoil for bots
- Use proper activate button for bombs, carepackages, etc
- Proper weapon swaps, including altmode
- Use static turrets in maps
- Proper use of pred missile
- TODOs
- A variable leak in _menu (script)
- Recoil for bots (engine, maybe script)
- Use proper activate button for bombs, carepackages, etc (script, use +activate)
- Proper weapon swaps, including altmode (engine, then script)
- Use static turrets in maps (script)
- Proper use of pred missile (script and engine)
- Fix testclient view angle clamping (messes with ac130 and chopper gunner) (engine)

## Credits
- IW4x Team - https://github.com/XLabsProject/iw4x-client
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27 changes: 26 additions & 1 deletion out/README.txt
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# IW4x Bot Warfare v2.0.0
# IW4x Bot Warfare v2.1.0
Bot Warfare is a GSC mod for the IW4x project.

It aims to add playable AI to the multiplayer games of Modern Warfare 2.
Expand All @@ -23,6 +23,21 @@ You can find the GitHub containing more info at https://github.com/ineedbots/iw4
- Pressing the menu button again closes menus.

## Changelog
- v2.1.0
- Bot chatter system, bots_main_chat
- Greatly reduce script variable usage
- Fix bots slowly reacting in remote streaks
- Improved bots mantling and stuck
- Improved bots aim
- Fix some runtime errors
- Fixed bots aim in third person
- Bots sprint more
- Improved bots sight on enemies
- Bots play hidden gamemodes like one-flag and arena
- Bots do random actions while waiting at an objective
- Improved bots from getting stuck
- Better bot difficulty management, bots_skill_min and bots_skill_max

- v2.0.1
- Reduced bots crouching
- Increased bots sprinting
Expand All @@ -46,6 +61,16 @@ You can find the GitHub containing more info at https://github.com/ineedbots/iw4
- v2.0.0
- Initial reboot release


- TODOs
- A variable leak in _menu (script)
- Recoil for bots (engine, maybe script)
- Use proper activate button for bombs, carepackages, etc (script, use +activate)
- Proper weapon swaps, including altmode (engine, then script)
- Use static turrets in maps (script)
- Proper use of pred missile (script and engine)
- Fix testclient view angle clamping (messes with ac130 and chopper gunner) (engine)

## Credits
- IW4x Team - https://github.com/XLabsProject/iw4x-client
- CoD4x Team - https://github.com/callofduty4x/CoD4x_Server
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52 changes: 26 additions & 26 deletions userraw/bots.txt
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a
b
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f
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h
i
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k
l
m
n
o
p
q
r
s
t
u
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bota
botb
botc
botd
bote
botf
botg
both
boti
botj
botk
botl
botm
botn
boto
botp
botq
botr
bots
bott
botu
botv
botw
botx
boty
botz
2 changes: 1 addition & 1 deletion userraw/maps/mp/bots/_bot.gsc
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Expand Up @@ -15,7 +15,7 @@
*/
init()
{
level.bw_VERSION = "2.0.1";
level.bw_VERSION = "2.1.0";

if ( getDvar( "bots_main" ) == "" )
setDvar( "bots_main", true );
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2 changes: 1 addition & 1 deletion userraw/waypoints
Submodule waypoints updated 1 files
+1 −1 version.txt

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