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Version 0.1.1

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@inkoalawetrust inkoalawetrust released this 01 Sep 17:32
· 142 commits to main since this release
c5d61ea
  • Made the army car slightly faster and removed one last debug message.
  • Add sprite shadow related flags to the base classes. So sprite shadows now work properly.
  • Improved ZDoom patrol system support.
  • Setting User_RetreatDistance to -1 now prevents the vehicles from running away from their nearest enemy entirely.
  • The chance of the Army Car randomly deciding to stop standing still while being equipped with the pain ray has also been slightly reduced.
  • Updated documentation
  • Have also made a showcase video for the Army Car, which can be found here: https://youtu.be/1droRFw7LEo

The demonstration map remains the same as before.