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Army Truck
Health: 900
Class name: MVP_ArmyTruck
Editor name: Army Truck
Editor folder: Vehicles/Army Truck
Editor number: 17005
- MVP_ArmyTruckRamming: Spawns a truck with User_Ramming enabled.
- Melee: 0.4x
- Electric: 0.3x
- Explosion/Explosive/ExplosiveImpact: 1.25x
- Grenade: 1.5x
- Hitscan: 0.9x
- MarineHMG: 0.9x
- MarineGrenade: 1.5x
- MarineRifle: 0.9x
- Autocannon: 1.25x
- RifleBullet: 0.95x
The Army Truck is the weakest vehicle in the pack, it has 100 more health than the Army Car. However, its’ damage factors/"armor" are weaker.
The truck is also totally unarmed. However, it is able to deploy 14 marines that fight on its’ side, marines dropped by the truck will try to run away from it for a few seconds, to not get stuck on each other. And when it’s health is at a quarter of its’ spawn health, it will begin dropping any marines still inside a lot more quickly, so that they will not die as well. The trucks’ default retreat distance is 1024 map units instead of 768.
The design of the truck is based on the Ural-5323.
- User_MarineAmount: The amount of marines in the Truck, by default it carries 14 marines. This user variable can also be manually replenished with SetUserVariable, to give the Truck more marines to drop.
- User_Ramming: Enables the trucks’ optional ability to run over enemies, when ramming, the truck loses momentum based on the mass property of the object it hit, and multiplies its impact damage by how fast it hits. If the truck hits an ally, it will only push them out of the way. Marines (Both enemy and friendly ones.) will run away from the truck once it starts charging and approaches them.
- User_OpenBackDoor: Used by the non-destroyed truck prop, opens the trucks’ back door.
- User_SpawnFlames: Used by the gibbed truck prop, makes the wreck come with pre-spawned flames that last indefinitely.
Class name: MVP_ArmyTruckProp
Editor number: 17006
This is the prop version of the Army Truck, it doesn’t do anything and can be used as a map decoration.
Class name: MVP_ArmyTruckWreck
Editor number: 17007
This is a prop version of the truck after it is killed normally. None of the user variables on this actor do anything.
Class name: MVP_ArmyTruckRuin
Editor number: 17008
This is a prop version of the truck after it is gibbed. None of the user variables on this actor do anything. Except for User_SpawnFlames.