-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
New marine squad system, improvements, and easter eggs.
- Added a brand new squad system, now on top of marines being able to do certain things when near other marines, they can also be made to rally around a designated leader, for more information, check the updated documentation. - Increased the default amount of time the marines spend looking for a target from 300 to 500. - Added a new dark red color for the marines. - Removed user_meleechance, it just took up space on the marines' custom tab for little value, as the marines are intentionally terrible at melee, and so have no reason NOT to avoid it, unless they have a berserk powerup in their inventory. - Marine command icons will no longer appear on the map. - Fixed a bug with the updated commands that made marines go back to staying still by default. - Fixed a bug in SM_AlertNearbyMarines(), which ran checks on the calling marine, instead of the ally that the calling marine is trying to alert. - The marine alerting functions can now also alert marines in the middle of fleeing from a grenade, by giving them a target to begin hunting after they stop running, if they didn't have one already. - Removed even more YandereDev code. - Added more easter eggs. - Updated readme and documentation.
- Loading branch information
1 parent
06d133c
commit 407a70d
Showing
18 changed files
with
692 additions
and
83 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.