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Marines now wear armor, new user variable, and
- Marines now wear actual armor, specifically, they wear the vanilla GreenArmor, so their health has also been lowered down to 100, since they no longer need 120 health to account for their lack of armor. - Marines now have a User_DefaultOrder variable, that specified if they should be spawned following the player or wandering, more info is in the documentation. - Significantly buffed the marines' berserk attack, now it does 10 times higher damage than the standard rifle swing, just like the players' berserk attacks. - Fixed a sprite name conflict with the marines' lying down and death sprites. - Updated documentation.
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