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Bug fixes and a generic way to make marines run from danger.
- Added easter egg. - Added the SM_ImInDanger inventory token, which allows for other mods to warn marines of a danger, it is checked for in SM_FindNearbyGrenade(). (Currently broken, just causes the marines to run in place usually.) - Fixed a VM aborts caused by the marines' master not being another marine. - Fixed a bug that caused the NoPain flag to not really be set to true when the marines run to reload. - Updated document and readme.
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