Skip to content

Commit

Permalink
Version 3.0.0
Browse files Browse the repository at this point in the history
  • Loading branch information
pak762 committed Apr 8, 2024
1 parent 5424369 commit 487fef3
Show file tree
Hide file tree
Showing 3 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions NodeDependencyLookup/Editor/NodeHandler/FileNodeHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ private class CachedData
public long TimeStamp;
}

private readonly Dictionary<Node, string> nodeToArtifactPathLookup = new();
private readonly Dictionary<Node, string> nodeToArtifactPathLookup = new Dictionary<Node, string>();

private readonly MethodInfo getPreviewTextureMethod;
private readonly MethodInfo getAudioSizeMethod;
Expand All @@ -41,7 +41,7 @@ private class CachedData
private readonly string spriteTypeName = typeof(Sprite).FullName;
private readonly string spriteAtlasTypeName = typeof(SpriteAtlas).FullName;

private readonly ConcurrentDictionary<string, CachedData> cachedSizeLookup = new();
private readonly ConcurrentDictionary<string, CachedData> cachedSizeLookup = new ConcurrentDictionary<string, CachedData>();

public FileNodeHandler()
{
Expand Down
2 changes: 1 addition & 1 deletion changelog.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
**3.0.0-pre.3**
**3.0.0**
- SerializedPropertyType.ManagedReference are now traversed so SerializeReferences are now working
- Cache now handles files with over 32k subassets or dependencies without causing errors

Expand Down
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
"name": "com.innogames.asset-relations-viewer",
"displayName": "Asset Relations Viewer",
"description": "Editor UI for displaying dependencies between assets in a tree based view",
"version": "3.0.0-pre.2",
"version": "3.0.0",
"unity": "2019.4",
"license": "MIT",
"repository": {
Expand Down

0 comments on commit 487fef3

Please sign in to comment.